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Tomb - UGX Edition

HOT
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Created 10 years ago
by Deleted User
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The Doctor
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why would you remove the BO1 perks? just downgraded the map tbh
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why would you remove the BO1 perks? just downgraded the map tbh
Kinda wanted to go more traditional with it - never made a map with just 4 perks, but it's not a down grade in my opinion. In fact it makes it more challenging.

Post Merge: June 17, 2014, 05:09:21 pm
Wow.

The map looks a lot better now. All lightning problems have disapear. Nice upgrade, and UGX mode for bonus!
thanks man and yea i love the game modes as-well I played gun game and sharpshooter like 20x last night.
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The King of Zombies
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I made it really fast because I was super bored and cause I like making trailers for most maps, hope you like it!


http://youtu.be/sk-4-Bi9vxw


Wow! Love the trailer, when I get close to finishing my map, you mind if I send you the beta, and you can make the trailer for it?
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Wow! Love the trailer, when I get close to finishing my map, you mind if I send you the beta, and you can make the trailer for it?

ya sure! just give me some stuff to work with :)
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The Doctor
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Kinda wanted to go more traditional with it - never made a map with just 4 perks, but it's not a down grade in my opinion. In fact it makes it more challenging.

more boring in my opinion
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more boring in my opinion
I don't know what too tell you then, play a different map.
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I found the same small bug seen in others UGX maps:

The Quick Foot doesn't work in arcade mode.

Hexzombie, what did you do to change so much the lighting, to get an amazing ambiance now?
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I found the same small bug seen in others UGX maps:

The Quick Foot doesn't work in arcade mode.

Hexzombie, what did you do to change so much the lighting, to get an amazing ambiance now?

Just well placed lights with different colors, changed the reflections, different skybox, changed inner sky on the caulk surrounding the map.
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Former UGX Lead Asset Creator
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Eh?
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(Click to enter portfolio)
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The staminup() function in your mapname.gsc is resetting the same function quickfoot uses in a loop. Remove the call to the staminup() function and quickfoot will work. Optionally you could also add your own quickfoot check allowing you to have staminup and quickfoot like UGX-MOD v1.1.


CoD Custom Zombies - Sharpshooter on Tomb! | Finding All the Hidden Stuff! (Part 2)

NGT found another bug that causes you to be able to be revived in sharp shooter. Likely because of overwritten scripts. Please fix this issue.
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NGT found another bug that causes you to be able to be revived in sharp shooter. Likely because of overwritten scripts. Please fix this issue.

Speaking of NGT, I saw them play this map and saw that playable area is not put right, causing powerups to spawn outside map
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Speaking of NGT, I saw them play this map and saw that playable area is not put right, causing powerups to spawn outside map
has been fixed
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Everytime I download google chrome keeps disabling it and says MALWARE DETECTED!
 :alone:
I think your map has been rigged
 :alone:
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Swag Commander ( ͡
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Dat feel when anims "fall from sky" ;)
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Everytime I download google chrome keeps disabling it and says MALWARE DETECTED!
 :alone:
I think your map has been rigged
 :alone:

It's Chrome.

Chrome recently got a new update where if you're download a .exe file that looks suspicious to Chrome, they will try and block it.

Almost every map I have downloaded recently from this website has been blocked by Chrome and it's really bugging me :fuuu:

Who the hell at Google thought it was a good idea to implement this feature?
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