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Schloss Der Toten V1.2

HOT
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Created 8 years ago
by Sylvacre
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Very fun map. Love all the BO3 elements to it.

Only bug I have to report, is falling off the map in the bottom area where ending is located. Other than that, it played perfectly.

Oh, maybe I missed something, but the zombies never ran, they were always walkers, which isn't very challenging at all. Any chance of progressively making them faster?

Thanks for creating and sharing the map.
Thank you. Yes, v1.1 already adds back sprinting zombies, fixes the end room, and has another BO3 gun. Expect it soon.
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How so? You may need to adjust texture settings and MAKE SURE you turn off specular map

It crashes when I try to load up Firing Range 1.1, or any map that uses T4M.  I'll PM you, regarding it.
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Thank you. Yes, v1.1 already adds back sprinting zombies, fixes the end room, and has another BO3 gun. Expect it soon.
Add a raygun from bo3 also :gusta: 
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Please give me beta access, I would LOVE to test CO-OP
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Can I ask what makes this map over 800MB in size?
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I do believe that PaP camo is by ReclusiveShade...?
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So, as it turns out I can't message you, Sylvacre.  I guess it's a setting somewhere.  I tried to get T4M to work not long after I posted to you about it, and even turn all the details down.  It didn't work.
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So, as it turns out I can't message you, Sylvacre.  I guess it's a setting somewhere.  I tried to get T4M to work not long after I posted to you about it, and even turn all the details down.  It didn't work.

To install T4M:

1.Download T4M
2. Place file "d3d9.dll" (which is basically T4M itself) inside your "steam/steamapps/Call of Duty: World at War" folder
3. Run WaW

done.
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Maps:
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I do believe that PaP camo is by ReclusiveShade...?
I saw my friend make this pap camo. I used them in Firing Range.
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I saw my friend make this pap camo. I used them in Firing Range.

According to this: http://www.zombiemodding.com/index.php?topic=14190.0

The camo was made in 2013 :/

And also if you scroll down, ReclusiveShade states that he/she made it.

I don't think you used the same one Oshawat but I definetely think this PaP camo Sylvacre has used is in fact ReclusiveShade's ( not a bad thing, just suggestion for the credits section :) )

At least I think it is, don't quote me on that lol XD
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Can I ask what makes this map over 800MB in size?
Guns are a big part of it I'm sure.

According to this: http://www.zombiemodding.com/index.php?topic=14190.0

I don't think you used the same one Oshawat but I definetely think this PaP camo Sylvacre has used is in fact ReclusiveShade's ( not a bad thing, just suggestion for the credits section :) )

At least I think it is, don't quote me on that lol XD

I can add him to the credits but it's also entirely possible they just use the same image.
Last Edit: August 26, 2016, 02:44:40 pm by Sylvacre
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Its a very nice map ! Played it till round 36/37 but then when brutus spawned and i killed him with my zeus cannon my game crashed :( And i like to see more BO3 Weapons :D
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Hey, just a question, but please, wanna place a download link from mediafire for the map itself? Becouse google chroome doesn't allow me to go on the mega link :(
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Only KRM 262 added? Man you need to work lots better in the next update :please:
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So, as it turns out I can't message you, Sylvacre.

Add me on Skype
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WaW Mapping is a lot more complex than mapping on Hammer... So that's why I map on Hammer. I like to go for High Round attempts but I usually choke or do something stupid.
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Loved the map. Beat it on Round 20 with exactly 50k. I didn't encounter any problems or bugs, and it's a nice map. However, I do believe it's short. Easter Egg is short as well. Not many rooms, the ending is like, 5 rooms away from the beginning, and the barn looks like it was taken from UGX Requiem and then toned down lightly. Don't get me wrong, it's a great map, but I just think it's short. The buildings around the main map could play into something. Maybe go there to collect a piece?

 
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