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Mr. Elemental
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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
I would like to note, that I have removed the download from zombiemodding as well.
So that I can remove all ugx property.
Once again I am truly sorry.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
As Delta said, you don't need to remove UGX property - you just need to give proper credit where it's due. You can use our PP19 texture and my thundergun script and whatever else you've used, but you need to give credit for each of them in every version of the map release topic. I have put the download link back, thank you for owning up to your mistake.
Also please consider what I said about the filesize of your map - it is too large at the moment and some file management and compression should be done.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
How might I condense the file?
reduce the filesize of your map by removing all unnecessary images, compressing the remaining images by resizing them and using DDS export, and removing unneeded folders from the IWD that you included such as ui, ui_mp, soundaliases, materials, and fx. These belong in the FF, not the IWD. They do absolutely nothing from the IWD.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
First remove the folders I mentioned:Then you need to make sure that you are only including iwi files that you actually NEED for your weapons and map - there appears to just be huge collection of images in the folder, way more than would be expected for the content in the map.
To compress the files, take all the images which are larger than 1mb and convert them back to dds. Open them with photoshop and reduce the image size to 1024x1024. If they are already 1024, then go down to 512x512px. Then re-save them as DDS-3 or 5 and convert them back to iwi. I did this for every single BO1/2 texture in UGX Mod v1.1 which reduced our filesize by over 75mb.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
I have been resizing images for quite some time now, and I think I've managed to get reduce the images folder size in half. I can try to go further, but what is good map size to aim for? I think mine is around 270mb atm, is that good enough?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
That's MUCH better - Thank you. Feel free to continue but 270 is a decent size.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
I managed to keep the file size under 300mb; however, I did not take into consideration the solo loadscreen. So the file size is 292mb, but is still in the 300mb limit. I have also update the special thanks section with more people who deserve credit (if I am missing anyone please tell me).
I have also fixed a couple bugs in the map itself, so if anyone has already downloaded the map, please download the update version.