[Manager] Leviathan V1.2

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Created 1669 days ago
by AwesomePieMan
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This game is f***ed when PewDiePie starts playing it.
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I might found a glitch which I think is game breaking, what should I do?
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I might found a glitch which I think is game breaking, what should I do?
REPORT IT!!!
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REPORT IT!!!
Yes, I really want the developers to have a bunch of bugs so they have to make a new version. Nothing personal, but I really want a patch that also includes BO1 style-knifing and the BO1 zombie-grabbing removal.

The grabbing in this map is a huge turnoff because it fucks me over very hard when I have any ping at all, it is playable in solo though.
Last Edit: May 21, 2015, 04:12:39 am by mrpeanut188
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If you stand
Yes, I really want the developers to have a bunch of bugs so they have to make a new version. Nothing personal, but I really want a patch that also includes BO1 style-knifing and the BO1 zombie-grabbing removal.

The grabbing in this map is a huge turnoff because it fucks me over very hard when I have any ping at all, it is playable in solo though.

If you stand right in front of QR zombies and jumping jacks are just ignoring you lol
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I feel as if I owe everyone an explanation as to why the update isnt out yet.

The reason it has taken so long to update is in part due to the fact that my modtools throw an error every time I try to compile, and the fact that I have been so busy with school and upcoming finals that I haven't had the energy to troubleshoot and find out why it is happening.  After it stopped compiling I truthfully lost some interest in the project but I feel it is unfair to promise an update and then go silent for a month or two (or more I forgot how long it has been).  Summer is about to start for me so I may be able to edit the scripts directly in the IWD and get that 2 player EE patch out, along with some other bugs fixed, but I really don't want to make promises and then not deliver on them.  It may happen and it may not, please keep that in mind.  So anyway, that is the status of the update for people who were wondering.
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I feel as if I owe everyone an explanation as to why the update isnt out yet.

The reason it has taken so long to update is in part due to the fact that my modtools throw an error every time I try to compile, and the fact that I have been so busy with school and upcoming finals that I haven't had the energy to troubleshoot and find out why it is happening.  After it stopped compiling I truthfully lost some interest in the project but I feel it is unfair to promise an update and then go silent for a month or two (or more I forgot how long it has been).  Summer is about to start for me so I may be able to edit the scripts directly in the IWD and get that 2 player EE patch out, along with some other bugs fixed, but I really don't want to make promises and then not deliver on them.  It may happen and it may not, please keep that in mind.  So anyway, that is the status of the update for people who were wondering.
Thank you PieMan, for putting that to rest.
no i can rest a little bit easier.  :gusta:
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Hey man, first off.. Pretty awesome map. Haven't gotten around to doing any of the easter egg stuff yet but I'm sure it must be cool considering what the rest of the map is like.

My only question about this is how am I able to play the map in god mode + infinite ammo? I like to explore all the maps I download without the hassle of trying to actually survive however with your map in particular, launching via /devmap doesn't allow me to use god mode, noclip etc. as well as the map crashing when I try to activate sf_use_ignoreammo 1.

If you could tell me how I would be able to use these or confirm it's not possible, that would be sweet! :)
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Hey man, first off.. Pretty awesome map. Haven't gotten around to doing any of the easter egg stuff yet but I'm sure it must be cool considering what the rest of the map is like.

My only question about this is how am I able to play the map in god mode + infinite ammo? I like to explore all the maps I download without the hassle of trying to actually survive however with your map in particular, launching via /devmap doesn't allow me to use god mode, noclip etc. as well as the map crashing when I try to activate sf_use_ignoreammo 1.

If you could tell me how I would be able to use these or confirm it's not possible, that would be sweet! :)

Even if you want to explore the map, don't you think it's kinda rude to ask for a way to cheat. The mapper has disable cheats purposely, and now you ask him for enabling it... :-\
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I like to explore all the maps I download without the hassle of trying to actually survive
IKR all that stupid 'surviving' bullshit, ain't no-one got time for that :please:

I just want god mode, noclip and give all and then I can run through the map once, have a look around, test out the guns, and then delete it from my mods folder straight after :)
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IKR all that stupid 'surviving' bullshit, ain't no-one got time for that :please:

I just want god mode, noclip and give all and then I can run through the map once, have a look around, test out the guns, and then delete it from my mods folder straight after :)
As a guy who knows common flaws in anticheats, I find it true in my case.
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Even if you want to explore the map, don't you think it's kinda rude to ask for a way to cheat. The mapper has disable cheats purposely, and now you ask him for enabling it... :-\

No, not really. In my post I did ask if there was a way to do it but if there wasn't, to confirm that it is intentionally disabled.
I like to explore maps, see what does what, how to get to certain areas, etc., etc. so I fully understand the map before I try playing it normally as I then don't have to spend lots more time learning the map than I otherwise would have to do.

As you can guess by that being my first post, I'm not too knowledgable on how custom maps work. I simply wanted an answer to whether it was possible. Obviously, by your reply, it isn't. I will just play the map normally as everyone else does.

I've had a few runs so far and it's a pretty awesome map. I hate the damn teleporting crawlers though. If you don't have juggernog by the time they arrive, you're pretty much dead.
I am still yet to find the hacker device. I can't even remember how to get the item, been a long time since I played Moon which introduced such a feature.
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I hate the damn teleporting crawlers though. If you don't have juggernog by the time they arrive, you're pretty much dead.
I am still yet to find the hacker device. I can't even remember how to get the item, been a long time since I played Moon which introduced such a feature.

For jumping jacks, get the melee weapon in power switch room. It costs 3k.  Mayhem published a nice video showing how to obtain it:
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Hacker device is always found in Laboratories area.
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I feel as if I owe everyone an explanation as to why the update isnt out yet.

The reason it has taken so long to update is in part due to the fact that my modtools throw an error every time I try to compile, and the fact that I have been so busy with school and upcoming finals that I haven't had the energy to troubleshoot and find out why it is happening.  After it stopped compiling I truthfully lost some interest in the project but I feel it is unfair to promise an update and then go silent for a month or two (or more I forgot how long it has been).  Summer is about to start for me so I may be able to edit the scripts directly in the IWD and get that 2 player EE patch out, along with some other bugs fixed, but I really don't want to make promises and then not deliver on them.  It may happen and it may not, please keep that in mind.  So anyway, that is the status of the update for people who were wondering.


That's how life goes man. Getting your education and doing good on finals is way more important than anything/anyone in this community. We all love the map and would love to see some sort of an update at some point and time, but this map is very playable at its current state. I'm just happy we did get the release and if your life's path allows you the time to update then great but if not this map was still a complete success imo.

For jumping jacks, get the melee weapon in power switch room. It costs 3k.  Mayhem published a nice video showing how to obtain it:
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Hacker device is always found in Laboratories area.

Thanks for the shoutout  :D
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For jumping jacks, get the melee weapon in power switch room. It costs 3k.  Mayhem published a nice video showing how to obtain it:
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Hacker device is always found in Laboratories area.

Awesome, thanks for the heads up :)
Should make the nova crawlers a little more bearable.
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I'm new to this website how do I download this map?

 

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