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[Manager] Beach Town

HOT
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Created 12 years ago
by jei9363
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I hate wonderweapons
Wonder weapons is what gives the cruelty feeling in zombies :D
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May I ask why?
Because people get completely captivated by the quest to get wonderweapons, complain when they don't get them after 3 pulls at the box and 6 months after the UGX Mod comes out most people still don't know what 2/3 of the guns do when you PAP them because they've spent their last 875 times at the box trying for the Thundergun.
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Because people get completely captivated by the quest to get wonderweapons, complain when they don't get them after 3 pulls at the box and 6 months after the UGX Mod comes out most people still don't know what 2/3 of the guns do when you PAP them because they've spent their last 875 times at the box trying for the Thundergun.
Well said.
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Because people get completely captivated by the quest to get wonderweapons, complain when they don't get them after 3 pulls at the box and 6 months after the UGX Mod comes out most people still don't know what 2/3 of the guns do when you PAP them because they've spent their last 875 times at the box trying for the Thundergun.
Fair point. They are certainly missing out on great guns like the Mine Placer and German Machine!
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Because people get completely captivated by the quest to get wonderweapons, complain when they don't get them after 3 pulls at the box and 6 months after the UGX Mod comes out most people still don't know what 2/3 of the guns do when you PAP them because they've spent their last 875 times at the box trying for the Thundergun.

that maybe because the thundergun is epic? and WWs are your only bet into higher rounds in most cases, WWs make the game fun which is what i play zombies for (of course there not the only thing in making a fun game, but they definitely contribute), i do know a fair amount of particular upgraded guns like mine placer, draguwaffle, m14 etc
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I can't find what holds the boat together for step 2...

I messaged Jei about that earlier! I Pap'd  two guns and spent a while looking for  whatever ties the planks together -.- we will get the answer soon!  :rainbow:
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I messaged Jei about that earlier! I Pap'd  two guns and spent a while looking for  whatever ties the planks together -.- we will get the answer soon!  :rainbow:
He answered me in the Chat Room the other day - you shoot a metal mesh piece out from a tree near the boat assembly area. It falls to the ground and you pick it up.
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Alright the map so far is good for me no major bugs or anything like that  :). My problem is that it feels to campish for a map, I can hold up in pack with a sniper for a long time. With jug i can hold my on there with a pack weapon in the late rounds and as well in the begin but  :please: I love this map so far. I would like to see hard way to get the box.  :nyan:
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My problem is that it feels to campish for a map
Think that's the point.
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From what I understand the PAP isn't staying there OR else it at least won't allow you to camp so easily. Also, there are going to be measures put in place where it will be hard to camp anyplace for too long. Be ready to run...and run.
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im pretty sure the pap was easy to access and was just their for beta, box should stay as there are no decent wall guns before the box
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Hey if you had tons of fun on playing my maps please DONATE :)

play ESTATE now, and claim your mansion back from the undead!
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PAP will not be a camping area, still working on the house



Last Edit: August 03, 2013, 03:12:49 pm by jei9363
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Tomorrow i will post my feedback on the map for you and point out bugs and things, where would you like me to post them?
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here's fine, hahs just dont post that the PAP's too easy, its just a placeholder right now
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Okay here is some feedback and some friendly constructive criticism to help you further devolop your map :D Firstly i wanted to say that i am very impressed with what you have done and look forward to the full release :D

Here are a few bugs I found, mixed in with some compliments :)
- Zombies fall through hole in floor when you stand in a certain spot (juggernog side) sometimes when this occurs, zombies teleport back up? scared the shit out of me  :'(
- Can fit between two piles of planks and zombies cannot get/hit you (outside speed cola tower)
- Powerups (such as double points) can drop outside of the map when you kill zombies before they enter the map
- When in the pool, should be able to either move faster or shoot, as zombies can easily kill you straight away there
- Clearing debris needs animations?
- Really nice detailing throughout the map such as use of signs and embers and bugs around lightposts add a nice touch, use of signs etc to advertise sites such as zommods.com done nicely, rather than huge flying advertisements.
- Instead of walking around pool, zombies tend to regularly climb up the ladder and jump in, which is kind of cool but it happens quite a bit
- Water animations are really nice c:
- When zombies run through sand at the back corner of the juggernog tower (where they run up the small ramp to get there), they have half of their body underground, their running path is all over the place and they are difficult to hit
- I can stand in a spot in the starting room where i can see juggs, but if i take a few steps back it becomes invisible
- If i am getting chased by a train of zombies and I am on Speed cola side, I can run through the bottom floor of the bulding and come out the other side leaving the zombies just standing there, then after shooting them a bit the run away then run back to me
- Sometimes have alot of trouble getting out of the pool, many times it crashes with some error about crosshairs or something
- I love the layout and design of the buildings on the sides :D

Overall its a very impressive map :D Good luck with your future projects :D

 
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