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Killswitch

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Created 10 years ago
by iBarnett
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Location: caCranbrook
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http://www.speedtest.net/result/3950067582.png

WaW - Nazi_zombie_candyland/Nazi_zombie_ascension2.0  90%-95% (Not completed)
WaW - Nazi_zombie_meth/Nazi_zombie_lamanai  100% (complete)
WaW - Nazi_zombie_killswitch 100% (complete)
WaW - Nazi_zombie_pax 100%  (complete + UGX 1.1 edition)
BO3 - zm_epping_woods 80%
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This is my 3rd map called Nazi Zombie Killswitch.

It takes place in a excavation desert site where all has gone wrong and zombies have appeared.

Features: - **JUGG works** (first time) Wooo
               - All perks from WaW/Blops
               - Double Tap 2.0
               - Blops Quick Revive
               - Limited weapons (sort of a challenge map)
               - Hidden Mule Kick (broke down and actually added it.... no troll)  (shootable)
               - No dogs
               - One-way Teleporter
               - Maze like areas for some perks
               - End game
               - Not a lot of detail... but its a desert

Issues:    - 2 doors have 1000 points to buy but are actually free
               - If theres a bunch of zombies when entering the tele it may take a couple seconds for the zombies to reach the end game area

Thanks to: - Zk (script/tuts)
                - Treminaor (zoning help/tuts)
                - YaPh1l (scripts)
                - Tom_bmx (scripts)
                - Bamskater (scripts/prefabs)
                - Other friendly people from UGX













***Turn off Specular Maps in game graphics settings***


http://www.mediafire.com/download/ua945o47a3edr89/nazi_zombie_killswitch.exe


 
Last Edit: July 22, 2014, 08:00:11 pm by iBarnett
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Location: cn
Date Registered: 22 October 2013
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Thank you for sharing :lol:
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Location: gbDevon, U.K.
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Check out my Custom Zombies Channel
 P0tZ YaT00000bin'
And also over at twitch
 P0tZ Twitchin'
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Thanks iBarnett.
Have really enjoyed ur other maps..And happy to see u buckle on the mule kick (Peer Pressure is a Biatch!!)
Keep up the good work, will edit once played it through
 :rainbow:
Thanks for sharing man!
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The King of Zombies
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Donate to me if you enjoy my work. https://www.paypal.me/thezombiekilla6
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Good map man! I sadly didnt beat it on solo because i teleported to the final room and since theres only speed cola and double tap down there, when i went down i was basically screwed. I could never find phd,mule kick, or deadshot. Are they on the map at all? I know in the features list it says all waw/bo perks so i was wondering.
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iBarnett's Groups
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Thanks man. Ya I guess I should make a note that it's a one way tele with no return to the previous area. Phd and dead shot r in the small tents by the mainframe swith which each cost 1500 to open. And for mule kick you have to find the mule kick logo and shoot it. Then it will unlock mule kick for you to find.
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

"...Christ, people. Learn C, instead of just stringing random characters
together until it compiles (with warnings)..."

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Really nice map, only thing that i didn't like is how easy it is to train/run circles. lol

I thought i should let you know that a texture in your spawn area is a bit stretched, and some boxes around the 4th area aren't clipped, so you can walk right through them.
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iBarnett's Groups
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Really nice map, oninspectioat i didn't like is how easy it is to train/run circles. lol

I thought i should let you know that a texture in your spawn area is a bit stretched, and some boxes around the 4th area aren't clipped, so you can walk right through them.
Well that texture Your taking about moves. And when I made it a script_brushmodel it wouldn't let me use the surface inspecter to change it... Dunno man. And when I clipped those boxes and barrels ( guessing by the one tent) it just messed up my path nodes so zombies would just get stupid and ruin the game. Thanks for the feed back though. Just took the easy way out on them 2 problem's
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I finally found the mule kick.very well hidden man. Took another 20 mins to find where it landed lol
Glad u added it even tho u seem to have experienced the same prob we did with 4 instead of 3
I quite like that bug  :P
Map is MAHOOSIVE  and a great map for people lookin to practice their training

 
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