Encampment V2: Black Ops 3 Mod (T4M)

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Created 1361 days ago
by ProRevenge
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Poll

Question: T4M, yes or no?

Yes
11 (61.1%)
No
7 (38.9%)

Total Members Voted: 17

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  • SpeedBeam
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I downloaded this map, reached round 18 but due to my potato laptop, it was lagging constantly haha! So fun, I'll rate a 9.1/10. Man that MR6 port is perfect, I'm stuck here at the textures on GIMP since I wanted to do the same thing, porting BO3's SOE perk jingles, every gun, double pap ammo types, etc. and also the movement system but kinda tricky if you ask me.
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Finally, ive been able to play this map in coop. Heres what i did.

I remove(move to other location) all maps in the mods folder. Play the game as usual.

Maybe it crash because of too many entities being loaded?

Anyway, nice map. had a blast.
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I like this map!
I don't find it repetitive and after round 28 the rounds just skyrocket like they're never ending. You've got the shield, bo3 guns, the mar astagua, the scavenger, the raygun, the mark 2 , the blundergat and not to mention some of them you can even give elemental pap to, and that takes time!

Keep going with it, though, as fresh content would be really interesting!
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There are dogs?
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can someone explain me how t4m works cause every time i start a map that needs t4m it crashes
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can someone explain me how t4m works cause every time i start a map that needs t4m it crashes
https://ugx-mods.com/forum/index.php/topic,8092.0.html
ughh dunno if dat helpss
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do u need the mad encampment 2 ???
 :-\ :-\ :-\
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Nacht Der Untoten: Reimagined
Encampment
Encampment V2: BO3 Mod

Mapper and Weapon Porter - I release what I can of my work for the community to enjoy :)
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do u need the mad encampment 2 ???
 :-\ :-\ :-\

What? This is a map for WaW, that has lots of features from Bo3, hence its name.
Bo3 is not needed to play, This is one download that runs on CoD: WaW
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Finally Did it ;) :
Sorry but you are not allowed to view spoiler contents.

Insta kill Rounds start at 195, they also affect the Shrieker.
Game Time: ~14hrs
Downs, 62, 186, 201
Pc Crash on 215

Will play again Til someone beats it =)
(most of my game was livestreamed on Twitch, ill make a YT playlist of all the rounds soon)

Full Insta Round:
Sorry but you are not allowed to view spoiler contents.

Lowkey Actual Round:
Sorry but you are not allowed to view spoiler contents.
Last Edit: February 25, 2017, 09:15:42 pm by xTrain
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Man, how do you have the stamina for a run like that? You must be a machine in bed  ;) Pretty incredible man, hat's off to you good sir.
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Man, how do you have the stamina for a run like that? You must be a machine in bed  ;) Pretty incredible man, hat's off to you good sir.
I know, its insane.
Must be the record for highest legit round in customs without a round skip feature
Fantastic acheivement man :D
Its nice to see someone put so much effort into my map, must mean I designed it well :) And hats off to Harry too for fixing the G spawn and his scripts generally being stable enough to allow a phenomenal run like this, not many maps can handle it
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I know, its insane.
Must be the record for highest legit round in customs without a round skip feature
Fantastic acheivement man :D
Its nice to see someone put so much effort into my map, must mean I designed it well :) And hats off to Harry too for fixing the G spawn and his scripts generally being stable enough to allow a phenomenal run like this, not many maps can handle it

i really dont think its the highest legit round in waw customs, lol

Ofc, the map was well done. Even i Didnt think id be able to get 215 after downing on 62.
 Waking up my pc after 214 and having it stopped running shocked me a lil,

Anyways, i kept my promise on hitting instas on your map. I'll reattempt it when someone potentially beats it. (and i might know who it is  ;) )

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^^^ not thinking bout editing again after that crappy 110 edit.
good map dude 100% well done.
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My Game Stopped Working On Loading  :'(
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Zombies is a fun and challenging experience, especially when you get your high round after dying the first 50 times...on the previous 50 maps...each...and then your game crashes.
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Well, that took longer than it should've :P . Dunno if it counts for much at this point, but here it is anyways! Round 29 went on for a really long time (like, I had 5x the amount of zombies from round 28), but hey, I saw there was a first room challenge thing, and, late as I am, I wanted to finally try it out after so long. I really liked your first room design, too, it was not too intense nor too lax.

Can't wait to actually explore the rest of the map now lol.
Last Edit: February 16, 2017, 09:49:31 am by AverDefiance
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Really loving this map.  The weapon ports are top-notch, and I simply love BO3's futurized WWII weapons.  One problem though: I can't seem to figure out where the PaP is.  I saw a video and Pap appeared to be on one of the perk spawns, but I don't have any perk spawns left and I've yet to find the pap around the map.  Am I missing something?  Is there a somewhat obscure perk spawn or room or something?  I really want the full experience here despite my ineptitude.  Again, amazing map, solid gameplay, the "lack of EEs" really doesn't hurt the map in any way.  Thanks in advance for any help you guys can give.

 

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