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[Download] Das Herrenhaus 1.2 (Final Update)

HOT
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Created 8 years ago
by sethnorris
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  • steviewonder87
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steviewonder87
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Grenades and such require a special kind of clips called Missile. I'm pretty sure about that.

I know that missile clips block nades, I use them a lot. But weapon clips block bullets and grenades, whereas missile clips just block grenades.

For example, if you have a chainlink fence, which has holes in it, you would use a missile clip because you don't want to block bullets, but grenades should bounce off it. For models and non-colliding shit usually you want to just go with weaponclips.
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how many bullets does it take to kill hitler man? :D
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im dying for the EE guide. OP pls post it, awesome map btw best i have seen in months.
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 :rainbow: I have the blundergat and have done most of the Easter egg steps. I'm at the part where I finished the paintings, all 4 urns, and did the origins wind staff upgrade wheel thing in the tomb room. But now I'm completely lost and have no clue what to do next, anybody know?  ???
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For Minecraft, Custom Zombies, and More come check out our channel!
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Loved it! Me and my friends worked together and got the easter egg done! Vey interesting and complex! Loved it! Keep up the already amazing work
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Dear pals. I've been collecting all bugs I've seen so far, from your comments and from some gameplay videos I saw. I'm working on the first real update, 1.1, and here is a little showcase of the included fixes:

Currently fixed in the next update:
Spoiler: click to open...

Fixes:

- Fixed error where stolen perks will still have their effects after gone
- Fixed error where boss could get killed by teleporting with him near the mainframe
- Fixed ammo dialog spam for shield and custom weapons
- Fixed error where rounds will start passing when in teleporter room
- Removed waw grabbing
- Fixed a clip error where you could get inside the furnace

Additions:
- Added sounds when picking up items
- Added Lights to some important elements that where too dark
- Added detail to some of the garden zones that where too empy or unfinished
- Added visual detail for doors that can't be opened
- Added probes to fix lighting errors
- Added EE sounds to know when all boxes have been repaired



Working on:

Spoiler: click to open...
Fixes:

- Trying to fix hintstring error
- Trying to make player unable to pick up parts when downed or in solo revive
- Trying to  find out why one player gets instakilled when touching the strange cube in tp room
- Trying to find out why map automatic restart does not load vision file properly
- Fixing Takeo's Face

Additions:

- Adding aditional and more comprehensive last step after urn cleaning and before defeating the boss
- Adding or replacing one or two weapons
- Adding sounds and fx to some EE steps


Hope you guys are enjoying the map. Any bug you find out and is not listed here, make me know and i'll try to fix it!
Last Edit: February 26, 2016, 01:20:36 pm by sethnorris
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Dear pals. I've been collecting all bugs I've seen so far, from your comments and from some gameplay videos I saw. I'm working on the first real update, 1.1

Hope you guys are enjoying the map. Any bug you find out and is not listed here, make me know and i'll try to fix it!

Definitely LOVE the map, and I personally held off on truly completing it, until such an update occurred. So thank you for creating such a masterpiece, and continuing to make it even better!
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Dear pals. I've been collecting all bugs I've seen so far, from your comments and from some gameplay videos I saw. I'm working on the first real update, 1.1, and here is a little showcase of the included fixes:

Currently fixed in the next update:
Spoiler: click to open...

Fixes:

- Fixed error where stolen perks will still have their effects after gone
- Fixed error where boss could get killed by teleporting with him near the mainframe
- Fixed ammo dialog spam for shield and custom weapons
- Fixed error where rounds will start passing when in teleporter room
- Removed waw grabbing

Additions:
- Added sounds when picking up items
- Added Lights to some important elements that where too dark
- Added detail to some of the garden zones that where too empy or unfinished
- Added visual detail for doors that can't be opened
- Added probes to fix lighting errors
- Added EE sounds to know when all boxes have been repaired



Working on:

Spoiler: click to open...
Fixes:

- Trying to fix hintstring error
- Trying to make player unable to pick up parts when downed or in solo revive
- Trying to  find out why one player gets instakilled when touching the strange cube in tp room
- Trying to find out why map automatic restart does not load vision file properly
- Fixing Takeo's Face

Additions:

- Adding aditional and more comprehensive last step after urn cleaning and before defeating the boss
- Adding or replacing one or two weapons
- Adding sounds and fx to some EE steps


Hope you guys are enjoying the map. Any bug you find out and is not listed here, make me know and i'll try to fix it!

https://youtu.be/XxrpkZmb97A?t=1h6m17s
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Loved it! Me and my friends worked together and got the easter egg done! Vey interesting and complex! Loved it! Keep up the already amazing work

I just can't get past the "shining urns" part (right after spinning the egypt signs in the room behind mule kick) :/ Could you give me a hint?
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With the thunder gun on low ammo the characters will continue to say the low ammo quotes.
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Didn't think that was a bug. Is it like saying it a lot or something?
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This map truly is fantastic, i thought that we were done with good maps from stock assets, but this map proves me wrong, it is absolutely beautiful, and the weapons are excellent as well, fantastic job :)
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Didn't think that was a bug. Is it like saying it a lot or something?
Yeah they just keep saying it instantly quote after quote there is no delay
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sethnorris i enjoy this map so much it's taking us a while to beat it,I read all the comments and stuff..you said hitler was the beginning and the end and everything is on the map and the hud.you also said your doing updates.my question is "1.is there an endgame?..2 Does hitler have anything to do with it?"

 
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