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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Really nice zombie map I must say. But if you wouldn't mind, I just wanna leave links of the website about the Battle of Reichstag here. In case if you interest in making a new version of Downfall map with more historical accurate contents (or semi-realistic).
But you gonna need a google translation for these two though, they're written in Russian.
http://vn-parabellum.com/battles/reichstag-myth.html
http://vn-parabellum.com/battles/reichstag-defence.html
Also as my suggestions, on the right side of the map should be a huge park (Tiergarten). And the Brandenburg Gate should be visible in the background (South-East of the Reichstag).
https://warthunder.com/en/devblog/current/754
Thanks for playing. When I was making the map, I did some research on the surrounding area but couldn't quite come up with a good design. I first wanted to make it look like the multiplayer version with destroyed buildings surrounding the area, but as I was making it I didn't really like the look of it. I sort of based the design off of the Red Orchestra game
https://en.wikipedia.org/wiki/Red_Orchestra:_Ostfront_41-45#/media/File:Red_Orchestra_Kp3.jpg Then I got inspiration from the multiplayer and campaign maps by adding the statue memorial and some surrounding bunkers.
https://www.dailymail.co.uk/news/article-4270962/Storming-Berlin-eyes-WW2-Soviet-soldier.html
This picture shows some of the bunkers. I probably have around 5 different incomplete versions of this map saved on my computer with all diferent background layouts. I also started adding the opera house in front of the Reichstag, but I stopped half way through.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
I see, thanks so much for sharing! It's all up to you then if you're gonna use them in making the new version or not in the future. Btw, I'll download and play your Reichskanzlei map also
Thanks for linking me the articles. Although I wish I would've had them before I released the map
Unfortunately I won't make a new version because I stopped making maps for zombiemode, I moved on to multiplayer
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
I know you're not making maps, and most likely won't update this but co-op is bugged, playing as host works fine, but the other player can't see the host, and part of the host head is inside the other player..
I understand, it's all up to you then. But I guess you can use the info from those links for your new multiplayer maps also in any occasion. Anyway, I'd like to share you what I've done with my friends also, in case if you're interested
https://www.moddb.com/mods/pacific-theater
https://www.moddb.com/mods/vendetta-darkest-days
https://www.moddb.com/mods/ring-of-steel-abandon-all-hope
https://www.moddb.com/mods/fall-of-berlin
Yeah I just found out about that recently. I figured out how to fix it, but I think it's kind of too late now because my map has been out for a while.
Double Post Merge: May 23, 2019, 06:45:36 pm
Hey I just checked those out, amazing work! Have you ever considered map making? You seem to be a great modder, and I think you could be a great map-maker too.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Thank you very much! But I'm not that great, lol. Most of what I did is making and gathering new model textures, also arranging codes for each AI model and weapons for them. And for map making, we're not interested in it yet. Due to our huge load of busy stuff and we want to focus on modding for now
Our next project is to create a new mod.ff file that could be used for every mod we have. If we succeed, then we might could combine the Pacific Theater mod with each one of Russian campaign mod we have.
Ah ok, I still think those mods are pretty cool
Anyway, I wish you luck with your modding
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
This map is just awsome. first time im commenting about a map in this website and have no clue what to do But this map is awsome. I hope you make more maps from multiplayer to zombies. keep up the good work
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Downfall(Image removed from quote.)
Just a quick little map I made. This map takes place outside of the Reichstag in Berlin, Germany.
www.mediafire.com
Edit: I have been getting a lot of accusations of "ripping" this map from the campaign. This is not true, everything was made 100% from scratch by me.
(Image removed from quote.)Features:
DLC 3/prototype mix
Shoot three teddy bears to access Pack-a-Punch
FOV slider
bo1 knifing (no knife lunge)
Buyable ending
Credits:
Tom_BMX: buyable ending
Scobalula: FOV slider
isaacscott935: teddy bear script
Thanks to BlackJackJonnyy for amazing video tutorials