hey guys i'm having problems with snow fx. the snow in my map goes through buildings even though i chose kill impact on physics. if i make element type bilboard sprite and set physics to kill impact, it doesn't go through buildings but then the element count in the map is around 800 and considering the element limit is 2048 it's not a good idea to do that. thanks in advance.
Use only the light snow fx and edit that to make the intense snow.
Fx setting. count ...1 to 0 change "one shot" to "looping" Change the "interval"to make fx more or less snow. change "life" to reduce elements time on screen. Playfx (level._effect["snowfx"], getstruct("snowstruct",targetname").origin);
Last Edit: January 09, 2015, 08:49:06 pm by codmoddd1234
i think it's probably the scripts he's using. i asked him if he used any script placers and he said he never used one and apparently he does everything on nazi_zombie_tutorial. i think it'll be fixed if he uses ugx mod tools patch and creates a map with the script placer.
i think it's probably the scripts he's using. i asked him if he used any script placers and he said he never used one and apparently he does everything on nazi_zombie_tutorial. i think it'll be fixed if he uses ugx mod tools patch and creates a map with the script placer.
scripts(ugx or not) just do a for loop, nothing special. i would go over the fx not being correctly set-up in fx editor or brushes sutff