I am working on an Orignis styled map since some months now and I decided to port over some models from BO2. Unfortuanally I have some issues with them. I've ported them with Wraith and converted them with AssMan to WaW and everything worked fine. But when I look at them ingame they don't work with the light correctly. Maybe I did a mistake while converting and I hope one of u guys know how to fix it.
The model gets fully lights out and the light don't fade on the model.
It happens to all of my ported models like these sandbags.
In Radiant I set up my worldspawn corecctly, the sun is working. I placed the lightgrid and lightgrid sky volumes, I placed a skybox model and reflection probes and the map is fully surrounded by a caulk box with a sky texture. I switched the ported models to stock WaW models and it works fine, so I think it is a problem with the converted models. Any help or advise is greatly appreciated. Thanks