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Contact Support - Help Center Get help on the UGX Discord. Join it now!Hi folks, so I've done some modding on other games before and I know it would never be as simple as just importing all the map files and it'd work, but is there any sort of tutorial besides the Wiki that I could have a read of to be able to do this sort of stuff? I pretty much wanna do some remakes of Black Ops 1 maps, pretty much just keep them the way they are for the most part but add Gobblegums and BO3 weapons, filter some textures in Photoshop, even if I just have to use the map layout and use The Giant scripts as I imagine I might have to do and hopefully import some features from maps like Moon etc.
Any help appreciated 8)
Black Ops 1 map files are encrypted, and no successful rips have been done apart from using 3D Ripper and 3D Ripper DX. That just rips it as a big Model file...which..IF you manage to get it into radiant, it will not have ANY clipping whatsoever, lighting wont reflect off textures, and you won't be able to re-texture it. Essentially, it will look old and crappy in a new engine, and you'll be breaking copyright laws.
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remakes are usually done with 2 computers. One running the map you want to copy in a private match or something, then the other computer has the editor going. The time and effort required..is simply not worth it.
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