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Zombie Celerium [BETA UPDATE #1]

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Created 8 years ago
by FreeFall
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ZOMBIE CELERIUM

Hello everybody,
So I've recently got back into mapping/modding and my first map will be a complete overhaul/remake of the BO2 campaign level; Celerium

BETA UPDATE #1

Link has been updated with the most current build
All major bugs and concerns with the map have been fixed, any nit picky bugs still left will be fixed before the final release
Help and reasonable requests are always appreciated  :)

IMPORTANT INFROMATION


This map does require T4M.
If you get the weird texture glitch set Normal Map Resolution and Secular Map Resolution to High not Extra.

Current Pictures










Weapons
(These weapons all have correct stat times, sounds, anims, spec maps, and multiple attachments.)
Spoiler: click to open...
Assault Rifles

Mtar
Type25
SWAT-556
FAL-OSW
M27
Scar-h
SMR
M8a1
An94

Shotgun

870-mcs
s12
ksg
m1216

LMG

MK48
QBB
LSAT
HAMR

SNIPER

SVU-AS
DSR
Ballista
XPR-50

SMG

MP7
PDW-57
Vector
MSMC
Chicom
Skorpion Evo
Peacekeeper

SPECIALS

War Machine
Ray Gun MKII
Scavenger

-Features So Far-
BO2 Weapons with multiple attachments
BO2 Weapons with correct stat times, sounds, anims,...
Harry's Perks (all except who's who)
1k and 2k textures
Double PAP
Cyborg pap camo

-Planned Features-
Boss Zombie
EE
Soul Chests
Zipline
Die Rise Zombie models
Last Edit: June 17, 2016, 09:54:05 pm by FreeFall
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HALLELUJAH! Now we can all work on our maps without worrying that FreeFall is already doing it! :troll:
Looks great m8. Always hoped this would be a map and you're doing a fine job so far.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
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Quote
Harry's Perks (all except who's who)

I hope thats the latest perks and ou chose not to include whos who, and not you using the old version that didnt "have" whos who

coz there were numerous bug fixes. That was version 2.0.4, current is 3.0.7
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I hope thats the latest perks and ou chose not to include whos who, and not you using the old version that didnt "have" whos who

coz there were numerous bug fixes. That was version 2.0.4, current is 3.0.7
Im using 3.0.7
i just chose not to use who's who
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HALLELUJAH! Now we can all work on our maps without worrying that FreeFall is already doing it! :troll:
Looks great m8. Always hoped this would be a map and you're doing a fine job so far.

When are you going to publicly reveal this 'Paris' map, because I actually started one a while ago...:troll:
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Im using 3.0.7
i just chose not to use who's who
ah, thats good then ;)
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When are you going to publicly reveal this 'Paris' map, because I actually started one a while ago...:troll:
My computer crashed a while ago and I lost everything, so this is my first map on my new PC

But here's what it would of looked like ;)
Spoiler: click to open...
Last Edit: January 11, 2016, 01:22:20 am by FreeFall
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My computer crashed a while ago and I lost everything, so this is my first map on my new PC

But here's what it would of looked like ;)
Spoiler: click to open...

That's looks awesome, you should give it another crack sometime ;)
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That's looks awesome, you should give it another crack sometime ;)
Nah, I'm sure yours is turning out to be better anyways. :)
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Nah, I'm sure yours is turning out to be better anyways. :)

Lol, I'm not really making one, I was just trolling MAK coz he keeps being weird and covert about some Paris map he's part of with Jammy or something like that. But yours actually looks/looked really good.
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When are you going to publicly reveal this 'Paris' map, because I actually started one a while ago...:troll:
Lost the .map file :( Restarted work on it basically from scratch and, in 3 days, it's already going swell enough. Stupid .baks saving while radiant crashing. Also, I'm not working with Jammy at all. He's tried to help, but I'm not letting him. Doing everything but .gsc scripting myself (menufiles, mapping, converting, etc.).
Last Edit: January 11, 2016, 02:58:01 am by MAK911
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Looks epic man! Can't wait to to see how this turnes out.
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So I just finished up the playable parts of the map but, I still have a lot of detailing left to do :P
I also spent a lot of time getting the cyborg camo to work ;)
I think I'll keep this camo instead of weaponized 115






Let me know what you guys think so far. :)
Last Edit: January 25, 2016, 02:13:42 am by FreeFall
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So I just finished up the playable parts of the map but, I still have a lot of detailing left to do :P
I also spent a lot of time getting the cyborg camo to work ;)
I think I'll keep this camo instead of weaponized 115

(Image removed from quote.)
(Image removed from quote.)
(Image removed from quote.)
(Image removed from quote.)

Let me know what you guys think so far. :)

Yeah, the cyborg camo looks good as a PaP camo.
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Looks great!

(Just curious, did you ever finish that Colossus map? That looked like fun.)

 
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