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Contact Support - Help Center Get help on the UGX Discord. Join it now!step 1: put a bunch of risers closer to the player and not 2000 units away like that lame map shi no numa
step 2: profit
Those are built in assets by default fastfiles can't do anything about it.
You're at 146 can you add plenty of more (14 more for 160 or 174 more not sure if the limit is truly 320 still lol).
Why don't you check if you can using T4M's listassetpool function in console
Great update.
Finally fixed some bugs.
May I suggest adding/implementing Bo2 knifing (if thats not too complicated).
and adding Shangrila &Die rise zombieswould fit in with the theme
also drops dont appear in the PAP Room (tested with the vulture aid smoke).
and finally found all the switches
Also can you mute the characters, I seem to get character spam everytime I run out of ammo, get kills (quotes play over eachother) and drink perksSpoiler: click to open...Is that good enough now, HITMAN!?![close]
EDIT:
forgot to ask what do you mean by Boss zombies? Good or Bad bosses?
Also please no soulchests. People should learn by now.
My suggestion is, can you add the Storm PSR and Titus 6?
Fun map, but there's some issues:
-Deactivating power doesn't turn off Wunderfizz by the looks of it
-No pathnodes by PAP
-IDK what the tunnel is for besides using last stand area
-Elevator doesn't seem to work and the bottom area has no pathnodes beneath it
-Soul boxes have no clips
-Zombies go through the helicopters
-Max Ammo doesn't effect claymores
Suggestions:
-Way too easy to sit at heli pad and do circles around the stones and such
-FAL is full-auto. Why? Just... why? Single-shot normal and 3-round burst upgraded is the only way it should be.
-Claymores aren't upgradeable
-Add in the lab area
-Add something across the "river styx" so we can cross it.
-Some kind of notification about how many panels you've activated.
-Feels like their should be a shield on this map. IDK why.
-Give me that b23r. That thing is sooooooooooo fucking sexy.
Altogether, it was really fun besides some clipping issues. I can't wait until the final release
Your map uses more than 2GB of address space which is why you crash on all extra.
Patched the exe and now I can play the map at all settings extra.
Tried playing this map at 4K and the game went nuts:
(Image removed from quote.)
(Image removed from quote.)
Probably just a memory allocation issue, but still kinda interesting and funny.
Great work on the map and weapons, btw. Map is well detailed and the BO2 weapon ports are the best I've seen yet.
Nice job with the play solo button not actually launching the right map
Tries to launch nazi_zombie_mountains instead of nazi_zombie_jungleGot some problems http://i.imgur.com/eYJNNX0.png
First-chance exception at 0x0070F4D0 in CoDWaW.exe: 0xC0000005: Access violation reading location 0x00000000.
gud shit
somehow you broken DirectX lol http://i.imgur.com/WQILjZd.png
playing extra makes it kill itself in Image_Create2DTexture_PC
don't play on extra settings if you crash on load.