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Contact Support - Help Center Get help on the UGX Discord. Join it now!Please give me beta access, I would LOVE to test CO-OP
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
ive been a beta tester for many many games over the years, and ive seen that with serious effort, the games became so polished and fun. people need to see that in zombies, that if you play and test but dont give feedback, your just making it worse for the mapper and you as you will be dissapoonted if you dont give back. its like how life works. it gives you, you give back.
Yes, the lockers are still there. I didn't use them in that video though because the keys I wanted spawned in an unobtainable location. I did that so players can't rely on the lockers for weapons every game.
So true mate, i respect you work. Also, what games have you beta tested (if you don't mind me asking?)
Post Merge: July 20, 2014, 07:23:50 am
What about the Pack-a-Punch?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
transformers universe, marvel heroes, elder scrolls online, tera, rift, a closed version of halo 3, warframe. they all turned out to be very great games
transformers universe, marvel heroes, elder scrolls online, tera, rift, a closed version of halo 3, warframe. they all turned out to be very great games
But the problem with testing games is that the chance of you being the first one to find the bug is very very small
Looking for a couple more play testers for when I roll out the next beta version.
If you're interested, go ahead and tell me here why I should allow you to beta test. Maybe the judging eyes of others in the community will weed out a few of you that just want a beta to get a map early for you and your friends. Only looking for those who know what they are doing and will actually take the time to test it multiple times, both solo and coop, and on both difficulties; and when they finish they will actually take the time to write up some useful feedback.
I will still accept two more.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
I will still accept two more.
Map is looking insanely good Convict. Detail heavy, just how I like it!
What about the Pack-a-Punch?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
Thanks. I was thinking next map I'll step up my game and try making a square room with some windows. I feel like I need a challenge.
You want me to give away all the maps secrets?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
Seems this is on track for a release in hopefully the first week of August. Aiming for the 3rd. I'll see how it goes though.
The easter egg has been added. I've added as much detail as I'd like due to the fact I have other projects I want to work on that excite me more. Fixed as many bugs as have been revealed to me through my trials of the map, and also the people that tested and actually gave me some feedback. Thank you to those who actually took the time to give feedback. At least now I know a few more people I can rely on to actually test the map instead of just say they will to play it early.
Also our fourth player lost connection tonight so we just messed around. Thought the upgraded mini gun looked cool so I will share that with you
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After watching this played last night, I'm just polishing the map up and I will release it Sunday, August 3rd.
Some changes from the version last night:
~Added AK47
~Changed the difficulty to default to Normal since I was getting complaints about that and added a difficulty selection to the coop lobby menu.
~FIxed path and clip issues. General polishing up of the map.
~ I decided to make hitting the box even more of a gamble as it should have been originally in my opinion. The box will no longer refund your points when it moves. I think it stupid that no matter what, hitting the box will give you something or refund. So no more refunds.