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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Lol you had to spoil it on both topics
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
it would be funny to make some cocaine anims... one where the player rolls up a dollar bill and sniffs a line off a table, and another where he puts a dab on his finger and starts rubbing it in his mouth.. the result is a perk like Staminup or PHD Flopper lol.
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![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Update
I completey remade the baby gun animations because i now have the model from black ops
I need to add notetracks to the animations for the reloading and rechambering sounds then i need to fix the bolt in the scavenger reload animation, because i used a controller that was not linked to the main gun controller it doesnt rotate correctly but i will fix it then they will be complete, enjoy!
thanks to Tom_Bmx for his animating tutorials and for his model exporter lime so that i have the black ops baby gun model instead of my ripped one
I dont take credit for the scavenger model only for the animations.
Scavenger and Baby gun preview
Update
I completey remade the baby gun animations because i now have the model from black ops
I need to add notetracks to the animations for the reloading and rechambering sounds then i need to fix the bolt in the scavenger reload animation, because i used a controller that was not linked to the main gun controller it doesnt rotate correctly but i will fix it then they will be complete, enjoy!
thanks to Tom_Bmx for his animating tutorials and for his model exporter lime so that i have the black ops baby gun model instead of my ripped one
I dont take credit for the scavenger model only for the animations.
Scavenger and Baby gun preview
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![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
thanks for the feed back, ive worked on my animating skills a bit and they are better than they where before, its about finding the right time to keyframe this and that but i understand what you mean about the roboticness of the animations, i need to work on that a bit more, but atm ive done the best i can, so i might fix them a bit down the track depending on when toms xanim exporter is release which might be while but no one knows. thanks for the tips though, and how did you get those animations to work with a mini model, did you use the full size skeleton animation or did you make your own for the smaller bodied skeleton if that makes sense.
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![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
okay, you probably saw the little hazmat zombie in the video i had that with the full sized zombie animations and the body (mesh) got all stretched lol, so how did you scale the animation down, did you do it in maya and then re-export it as a new animation?
The anim exporter didn't exist when that video was made.