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School v1.0 Zombie Map

HOT
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Created 9 years ago
by SPi
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
So Here is the Deal.
MrDunlop4 watched that video i did:

Exterior Design
! No longer available

Interior Design:
! No longer available


Its my Junior High School in CoD4 without any mission goal. Just as sightseeing.
But then he told me to make it a zombie map. I don't think I can handle to make a zombie map on my own, so I asked from him to Cooperate. So I will finalize the exterior and make an interior design of the building, since it's a Real Life place that I was going to every day for three years I know it inside out, so It wont be too hard.

I ported stuff in WaW so it should be able to work in it shortly. The Map wont be something very shiny or spectacular, just a simple zombie map with the following features.:

A very realistic reproduction of a real life school in cod.

Storyline is about 3 students who stayed after school on a rainy day because they were punished from their teacher for disrespect and lack of order. While their teacher and them argue about their punishment they hear zombies invading the area. The place was attacked from Germans during the WW2 so Nazi Zombies are the best to use. They head to the principles office where he has a hidden armory and there is where everything starts. Don't expect much logic in it. Besides when were zombies logic enough? lel.

 
Junior High School Progress
10%

Weapons:
Bo1 and MW2 Mostly

Bo1:
M1911
M14
SPAS 12
Kiparis
AK47

MW2:
MP5k
Intervention
AA12
UMP 45
ACR

Special gun:
STG 44 (Bo2)

Wonder Weapons:
Bo2 Raygun
Wunderwaffe
Monkeys

Perks:
Quick Revive
Juggernog
Speed Cola
Double tap
Mule Kick


Pack a punch
2 Teleporters

All guns should be papable. We hope to make em all. Or just get someone to make em for us or give them ready.
You know I'm noob at zombies, so i mess up with some names and stuff sorry :P








Last Edit: October 26, 2015, 01:20:49 am by SPi
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Here are the Real-Life Pics:









Last Edit: September 13, 2015, 10:34:03 am by MrDunlop4
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Looks good  :rainbow: :D
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i dont know if courtyard is playable area but try not to keep open areas of 2024x2024 units :P people will just camp there for an hour then uninstall map since its easy lol
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i dont know if courtyard is playable area but try not to keep open areas of 2024x2024 units :P people will just camp there for an hour then uninstall map since its easy lol
Dont worry about that. SPi and me we have allways some alternative ideas :P
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It will be mostly interior. There will be a path or maybe a trench or something that will lead to the gym where the 2nd Teleporter will be located. Now don't expect me to explain how a trench was found in a schools yard. it may be an underground tunnel instead. We haven't decided yet.
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It looks pretty good so far. Looking forward to some detail. You done any interior pics?
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I did most interior today.
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Dont worry about that. SPi and me we have allways some alternative ideas :P

is the alternative BOXES?

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There are no cylinder storage models if that's what you're asking...
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There are no cylinder storage models if that's what you're asking...

Would a barrel not pass a a cylinder storage model? Storing... Liquid?  :poker:
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this is looking good spi, i am sure u and dunlop will make a great map
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Smasher thanks man.
Exofile. I really missed that. Thanks for noting that to me.
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this is looking good spi, i am sure u and dunlop will make a great map
Thanks. But ur map is great :O
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i asked in chat but why do you waste like 50 patches for windows when the whole side could be like 4 instead:


 
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