UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: SPi on September 13, 2015, 10:21:32 am

Title: School v1.0 Zombie Map
Post by: SPi on September 13, 2015, 10:21:32 am
So Here is the Deal.
MrDunlop4 watched that video i did:

Exterior Design
! No longer available (http://www.youtube.com/watch?v=FZzLjOU5EXQ#)

Interior Design:
! No longer available (http://www.youtube.com/watch?v=cZPdXMeenXg#)


Its my Junior High School in CoD4 without any mission goal. Just as sightseeing.
But then he told me to make it a zombie map. I don't think I can handle to make a zombie map on my own, so I asked from him to Cooperate. So I will finalize the exterior and make an interior design of the building, since it's a Real Life place that I was going to every day for three years I know it inside out, so It wont be too hard.

I ported stuff in WaW so it should be able to work in it shortly. The Map wont be something very shiny or spectacular, just a simple zombie map with the following features.:

A very realistic reproduction of a real life school in cod.

Storyline is about 3 students who stayed after school on a rainy day because they were punished from their teacher for disrespect and lack of order. While their teacher and them argue about their punishment they hear zombies invading the area. The place was attacked from Germans during the WW2 so Nazi Zombies are the best to use. They head to the principles office where he has a hidden armory and there is where everything starts. Don't expect much logic in it. Besides when were zombies logic enough? lel.

 
Junior High School Progress
10%

Weapons:
Bo1 and MW2 Mostly

Bo1:
M1911
M14
SPAS 12
Kiparis
AK47

MW2:
MP5k
Intervention
AA12
UMP 45
ACR

Special gun:
STG 44 (Bo2)

Wonder Weapons:
Bo2 Raygun
Wunderwaffe
Monkeys

Perks:
Quick Revive
Juggernog
Speed Cola
Double tap
Mule Kick


Pack a punch
2 Teleporters

All guns should be papable. We hope to make em all. Or just get someone to make em for us or give them ready.
You know I'm noob at zombies, so i mess up with some names and stuff sorry :P








Title: Re: School v1.0 Zombie Map
Post by: MrDunlop4 on September 13, 2015, 10:33:21 am
Here are the Real-Life Pics:


(https://i.gyazo.com/ee315d145b34713e872fb7bc5cdf9e24.jpg)

(https://i.gyazo.com/2237fb95f3ea9dc4dc7b568b83c3ee60.jpg)

(https://i.gyazo.com/e320c35f949fc7d037b078ee16d0de19.png)

(https://i.gyazo.com/b4672cabd24a7fdaa025815528b648fc.png)
Title: Re: School v1.0 Zombie Map
Post by: InFInIX on September 13, 2015, 11:04:51 am
Looks good  :rainbow: :D
Title: Re: School v1.0 Zombie Map
Post by: RadimaX on September 13, 2015, 01:58:15 pm
i dont know if courtyard is playable area but try not to keep open areas of 2024x2024 units :P people will just camp there for an hour then uninstall map since its easy lol
Title: Re: School v1.0 Zombie Map
Post by: MrDunlop4 on September 13, 2015, 02:02:52 pm
i dont know if courtyard is playable area but try not to keep open areas of 2024x2024 units :P people will just camp there for an hour then uninstall map since its easy lol
Dont worry about that. SPi and me we have allways some alternative ideas :P
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 13, 2015, 02:07:04 pm
It will be mostly interior. There will be a path or maybe a trench or something that will lead to the gym where the 2nd Teleporter will be located. Now don't expect me to explain how a trench was found in a schools yard. it may be an underground tunnel instead. We haven't decided yet.
Title: Re: School v1.0 Zombie Map
Post by: Koan on September 13, 2015, 04:54:50 pm
It looks pretty good so far. Looking forward to some detail. You done any interior pics?
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 13, 2015, 06:44:41 pm
I did most interior today.
Title: Re: School v1.0 Zombie Map
Post by: RadimaX on September 13, 2015, 09:39:41 pm
Dont worry about that. SPi and me we have allways some alternative ideas :P

is the alternative BOXES?

(http://i.imgur.com/EGKPEU0.jpg)
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 14, 2015, 11:28:12 am
There are no cylinder storage models if that's what you're asking...
Title: Re: School v1.0 Zombie Map
Post by: Exofile on September 14, 2015, 02:49:50 pm
There are no cylinder storage models if that's what you're asking...

Would a barrel not pass a a cylinder storage model? Storing... Liquid?  :poker:
Title: Re: School v1.0 Zombie Map
Post by: smasher248 on September 14, 2015, 04:59:04 pm
this is looking good spi, i am sure u and dunlop will make a great map
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 14, 2015, 05:32:38 pm
Smasher thanks man.
Exofile. I really missed that. Thanks for noting that to me.
Title: Re: School v1.0 Zombie Map
Post by: MrDunlop4 on September 14, 2015, 05:41:47 pm
this is looking good spi, i am sure u and dunlop will make a great map
Thanks. But ur map is great :O
Title: Re: School v1.0 Zombie Map
Post by: RadimaX on September 16, 2015, 05:10:06 pm
i asked in chat but why do you waste like 50 patches for windows when the whole side could be like 4 instead:

(http://i.imgur.com/mnXYyor.png)
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 16, 2015, 05:15:55 pm
Cuz they  are func_groups. Didn't think of using one whole patch cuz it didn't sound right. Idk why. I will do it on the big windows but idk about the long ones. I'll test it. I fear lightmaps may pop errors.
Title: Re: School v1.0 Zombie Map
Post by: JWofle on September 18, 2015, 04:15:36 pm
i asked in chat but why do you waste like 50 patches for windows when the whole side could be like 4 instead:

(http://i.imgur.com/mnXYyor.png)
I doubt SPi is gonna hit brush limits  :lol:
Nah but this map looks okay, just try and recreate the screenshots as the map is bright af. Add the mist, dull the colours, make it what it is.
Title: Re: School v1.0 Zombie Map
Post by: Undeadmetal on September 18, 2015, 06:33:23 pm
Looks great keep up the good work !
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 20, 2015, 04:30:39 pm
Junior High School ALPHA Gameplay With PeZBOTs
(cod4 mp for now, I will move it to zombies later)
! No longer available (http://www.youtube.com/watch?v=X6TIVZtN03k#)
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 23, 2015, 04:29:24 pm
A basic representation of the map layout I plan to do.
PAP will be accessible through TP like Kino.
(http://qs.lc/xq6x7)
Title: Re: School v1.0 Zombie Map
Post by: Delta on September 23, 2015, 06:42:17 pm
lol the last time I heard of a map which is a real life school scenario ended with expulsion from school because of the whole rempage at school thing.

Well good luck :D
Title: Re: School v1.0 Zombie Map
Post by: Koan on September 23, 2015, 07:01:49 pm
Progress looks good so far SPi. Looking forward to release. :)
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 23, 2015, 08:15:50 pm
lol the last time I heard of a map which is a real life school scenario ended with expulsion from school because of the whole rempage at school thing.

Well good luck :D

Many guys said that ill drop the same argument here.
1) I finished that school.
2) Times have changed.
3) If only my work was that famous.
4) I don't see how i can get in trouble by making a school map that is located
In the outskirts of a forgotten country yard town of Greece.
The perception of the world on games has changed since that old CS incident.
And That happened in America. Here they won't give a shit. Plus, There are not terrorists in my mod.
In CoD4 Version SAS and Russians are by far a different concept. In CoD5 Version Zombies even more. You think ill get sued because I help zombies attack the school?
Title: Re: School v1.0 Zombie Map
Post by: Harry Bo21 on September 23, 2015, 08:37:11 pm
lol the last time I heard of a map which is a real life school scenario ended with expulsion from school because of the whole rempage at school thing.

Well good luck :D
Im curious to what you guys are talking about now lol
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 23, 2015, 09:26:55 pm
Im curious to what you guys are talking about now lol

Back in Counter Strike days. There was an American guy made his school in a CS,  they found it and he was accused for assisting terrorists and that he was supposed to give information to them to attack the school or something. That's all I know.
Title: Re: School v1.0 Zombie Map
Post by: Harry Bo21 on September 23, 2015, 10:21:08 pm
Back in Counter Strike days. There was an American guy made his school in a CS,  they found it and he was accused for assisting terrorists and that he was supposed to give information to them to attack the school or something. That's all I know.
lol id love to read about that if you remember any links, sounds hilarious ( upon later reflection, im sure not at the time lol )
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 24, 2015, 12:35:40 am
I have no idea where to look. They told me as a story never saw actual articles or footage. So by having no actual proof could be fake, however it is widely known.
Title: Re: School v1.0 Zombie Map
Post by: Harry Bo21 on September 24, 2015, 12:37:45 am
I have no idea where to look. They told me as a story never saw actual articles or footage. So by having no actual proof could be fake, however it is widely known.
I wasnt looking for proof, just something to read ;) lol

my jobs particularly boring lol
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 24, 2015, 12:48:02 pm
Yea id also like to read this.
Title: Re: School v1.0 Zombie Map
Post by: MrDunlop4 on September 29, 2015, 06:57:09 pm
lol the last time I heard of a map which is a real life school scenario ended with expulsion from school because of the whole rempage at school thing.

Well good luck :D
Thanks :)
Title: Re: School v1.0 Zombie Map
Post by: SPi on September 29, 2015, 07:04:55 pm
Here are the layout images that show where everything is.

Ground floor:
(http://qs.lc/f5i2z)

1st FLoor:
(http://qs.lc/3z276)

Gym:
(http://qs.lc/0fsv6)
Title: Re: School v1.0 Zombie Map
Post by: valatore on September 29, 2015, 08:00:27 pm
Isn't this just a copy/paste of your CoD4 school level? except with zombie prefabs
Title: Re: School v1.0 Zombie Map
Post by: SPi on October 09, 2015, 01:45:12 pm
Exactly. I thought it was going to be a good Zombie map.

Also UPDATE:

I did most of the planning and moved most of cod4 stuff to waw. Now MrDunlop4 has to put this thing together.
Wish us luck.
Title: Re: School v1.0 Zombie Map
Post by: djjoculus on October 09, 2015, 07:43:57 pm
looks awesome guys!! hoping to play this soon
Title: Re: School v1.0 Zombie Map
Post by: ShotgunRagtime on October 10, 2015, 03:51:30 am
Looks good, but I would scrap the toxic waste concept and just make the outside a spawn area. The exterior of the school looks really good, and it would be pretty cool if you had to open a few barriers up as you worked your way towards the entrance.
Title: Re: School v1.0 Zombie Map
Post by: SPi on October 10, 2015, 08:46:03 am
Looks good, but I would scrap the toxic waste concept and just make the outside a spawn area. The exterior of the school looks really good, and it would be pretty cool if you had to open a few barriers up as you worked your way towards the entrance.

Well I have discussed about making the whole schoolyard playable and accessible to players many times with many mappers.
It is a bad idea cuz the players will circle around the open area and get easy kills. So its not so wise to do it. But there will me some parts of the schoolyard that you will have access to. But they will be limited by toxic wastes to avoid what i said above.