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Nazi Zombie 002 - "Anstalt der Untoten"

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Created 12 years ago
by YaPh1l
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Hi fellow members of the UGX forums. I'm working on a map with a friend of mine (Kampfschaf) at the moment and I figured I could post a WIP thread here. We're "Team 00" and it's our second map which is called "Anstalt der Untoten". Its layout is based on the Eastern State Penitentiary in Philadelphia.

Here's our first trailer:

Note that the Flogger will not be included because of a layout change.

And a video of Kampfschaf showing some more stuff:


Finally a little preview of my custom scripted Second Chance / Quick Revive:


And here are some images:




A comparison of the layout of the zombie counter / health HUD.


Some features not stated in the videos (list not quite complete):
- Random box will allow every person to grab the gun after some time
- Juggernog and Wunderwaffe will be "fixed" (I know it's not a real fix)
- Self-scripted buyable ending with objective(s)
- In addition to Second Chance in Solo, Quick Revive will grant you a longer bleedout time in Coop
- EDIT (almost forgot): Mule Kick perk is unlockable by completing an objective

Please feel free to state your opinion, we appreciate any constructive criticism.


- Phil.
Last Edit: August 17, 2012, 09:49:40 pm by YaPh1l
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This looks awesome - I'd love to help in any way that I can through the forums :) Feel free to post whenever you guys want to know how to do something - I love it when I see a map with as much potential as this one.
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This looks really good Phil. Reminds me of a zombie map they had for CoD 4 for the zombie mod. The HUD also reminds me a bit of Hexen or Heretic. Lastly, health bar!?  :gusta:
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Just made a little test video for Mule Kick. No fancy, good looking stuff done yet, but it works ;) .


- Phil.
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Fallout Assault Center - Released!

Z ASYLUM - WIP  https://ugx-mods.com/forum/index.php/topic,15236.msg150610.html#msg150610

Xbl, psn, and steam username is nickst98
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nice
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Sorry to tell you guys, but this map is put on a halt for an indefinite time since Kampfschaf lost interest. He'll send me the files, I'll try myself, but I'm probably (almost certainly) not any good at it. I'm certainly more of a scripter guy, so I'm basically lacking a mapper.

- Phil.
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Sorry to tell you guys, but this map is put on a halt for an indefinite time since Kampfschaf lost interest. He'll send me the files, I'll try myself, but I'm probably (almost certainly) not any good at it. I'm certainly more of a scripter guy, so I'm basically lacking a mapper.

- Phil.

Mapping isn't a reason to stop work on a map. Just have to work at it and have a good direction for the overall theme and gameplay. Just get a beta ready and we'll let you know what needs to be done.
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Kampfschaf's gonna send me the files tomorrow and then I'll see :accepted: . I'm just not very creative....

- Phil.
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Kampfschaf's gonna send me the files tomorrow and then I'll see :accepted: . I'm just not very creative....

- Phil.
I hate when that happens
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Kampfschaf's gonna send me the files tomorrow and then I'll see :accepted: . I'm just not very creative....

- Phil.

here here me me i am german to and interested in this map and i hope you want my help

and p.s. i am creative
Last Edit: September 10, 2012, 10:34:38 pm by knzombiemaster
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I improved Second Chance today, making it more like Black Ops. Zombies near you (within about 5m) will be killed, the others run away from you for some time. See for yourself:

- Phil.
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I improved Second Chance today, making it more like Black Ops. Zombies near you (within about 5m) will be killed, the others run away from you for some time. See for yourself:
(Content removed from quote.)
- Phil.

epic
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Any chance you can release these perks so I can put them in my map?
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Well, most of the stuff needs mdifications of the default dlc3 scripts, so I did my own little mod which contains all stuff. If I wanted to release a perk, I would have to "convert" it to use the default dlc3 scripts. I already did this with Mule Kick, the Death Machine and some powerups for some people, but it was a lot of work.

- Phil.
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Any updates on this map?

 
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