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Contact Support - Help Center Get help on the UGX Discord. Join it now!Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
I saw this on ZM
Good job porting the BO weapons, should be fun to play this when it's done 8)
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Yea I get some errors when porting some other guns (Commando, PSG1, M60...) that I really wanted. The layout is almost done then its just detailing
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
XmodelData::convertMeshTris: No material on tri
XmodelData::convertMeshTris: No material on triThat means that there's a surface that has no material. They show as green colored in t he 3D view. You either need to put a material onto the surface or delete the surface.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
XmodelData::convertMeshTris: No material on triThat means that there's a surface that has no material. They show as green colored in t he 3D view. You either need to put a material onto the surface or delete the surface.
In the outliner view, I selected all of the meshes and added a white color from the tut by SajeOne. This happens with guns that have many attachments that I take off.
XmodelData::convertMeshTris: No material on triThat means that there's a surface that has no material. They show as green colored in t he 3D view. You either need to put a material onto the surface or delete the surface.
In the outliner view, I selected all of the meshes and added a white color from the tut by SajeOne. This happens with guns that have many attachments that I take off.White is not a material, it's a shader. All surfaces have to have a material too. I'm beginning to think I need to make a better tutorial - SajeOne's is too long to not be comprehensive.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |