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Dome Remake (MW3) (update 8/16/14 pap camo!)

POLLHOT
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Created 10 years ago
by FreeFall
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Poll

Question: What version of Dome would you like to see?

Snow and snowstorm
35 (70%)
Original Desert
15 (30%)

Total Members Voted: 46

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maps:
Undead Town
http://ugx-mods.com/forum/index.php?topic=2294.0 (Release)
Origins 1922
http://ugx-mods.com/forum/index.php?topic=2659.0
[WIP] mapping 39%, weapons 85%, scripts 65%
[/url]
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I hope its not bams broken ass VAid.....
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What do you think of this pap camo? :D


Double Post Merge: August 17, 2014, 04:27:38 am
I hope its not bams broken ass VAid.....
I am using bams VAid but is not broken and works fine for me
Last Edit: August 17, 2014, 04:27:38 am by FreeFall
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Dat feel when anims "fall from sky" ;)
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To be fairly honest...the PaP looks a bit bland to me.

It's so blue that it almost looks like a huge blob :please:
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To be fairly honest...the PaP looks a bit bland to me.

It's so blue that it almost looks like a huge blob :please:
It was just an idea not final if people don't like it, I attempted to replicate the origins camo.
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I like the half of you double so much that you must earn it, or the double!
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It looks awesome but you should only put it on parts of the the gun not cover entire gun, when you cover the whole gun with one texture it make it lose its shape and distinct features (keep some of the black parts). I think  this camo if improved is better as a custom camo rather than trying to replicate the origins camo. ( try other colors maybe red)

This a huge problem these days with custom maps everyone just keeps copying what ever treyarch does whether it is good or not and there is hardly any custom content! e.g. wunderfuzz, origins generators, camos, perks, etc.
Last Edit: August 17, 2014, 05:32:50 am by Cold_banana
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Please give me beta access, I would LOVE to test CO-OP
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What do you think of this pap camo? :D
(Image removed from quote.)

Double Post Merge: August 17, 2014, 04:27:38 am
I am using bams VAid but is not broken and works fine for me
I hope that that's REAL double tap 2.0 (not fake) and i think if you add like a different component to the PAP camo (like origins if possible) it would be amazing
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Would you be willing to share that Double Tap II machine model with Fracture? We still cant find it ourselves... Credit will be given! :D ;)
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Pm hex
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i think the pap camo looks really bland.. just my opinion :P

whats about this camo's?


Blue
Spoiler: click to open...
Green
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Red
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  • steviewonder87
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Urgh, less is more people, less is more.

I am using bams VAid but is not broken and works fine for me

And LOL. Take it you haven't tested your map in co-op then... ::)
Last Edit: August 17, 2014, 05:02:00 pm by steviewonder87
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Urgh, less is more people, less is more.

And LOL. Take it you haven't tested your map in co-op then... ::)
I haven't tested it in co-op yet, but what happens in co-op?

Double Post Merge: August 17, 2014, 05:21:32 pm
I hope that that's REAL double tap 2.0 (not fake) and i think if you add like a different component to the PAP camo (like origins if possible) it would be amazing
I used the double tap 2.0 script by ConvictioNDR and got the model from BO2 using Lime.

Double Post Merge: August 17, 2014, 05:23:50 pm
i think the pap camo looks really bland.. just my opinion :P

whats about this camo's?


Blue
Spoiler: click to open...
Green
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Red
Spoiler: click to open...

This camo was just a test to see if people liked it or not.
Last Edit: August 17, 2014, 05:23:50 pm by FreeFall
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i think the pap camo looks really bland.. just my opinion :P

whats about this camo's?


Blue
Spoiler: click to open...
Green
Spoiler: click to open...
Red
Spoiler: click to open...

Give me that green texture. I want. So bad. So sexy texty.
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I hope that that's REAL double tap 2.0 (not fake) and i think if you add like a different component to the PAP camo (like origins if possible) it would be amazing

I dont think anyone has yet made double tap 2.0 properly. Because in black ops 2 double tap 2.0 increases the rate of fire of the gun and it makes bullet based weapons shoot two individual bullets at once. If u hip fire a gun with DT2.0 in BO2 you can clearly see that.
 But in custom zombies people script DT 2.0 so that it does double the damage.
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I haven't tested it in co-op yet, but what happens in co-op?

It works perfectly no problem.  :troll:

But seriously try it see for yourself....
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I dont think anyone has yet made double tap 2.0 properly. Because in black ops 2 double tap 2.0 increases the rate of fire of the gun and it makes bullet based weapons shoot two individual bullets at once. If u hip fire a gun with DT2.0 in BO2 you can clearly see that.
 But in custom zombies people script DT 2.0 so that it does double the damage.
no one has made a 100% working 2x tap 2.0 because you have to check everyweapon to know which fx to spawn on which and it may also interfere with your fx limit

 
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