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Moon

HOT
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Created 8 years ago
by sgtpeppercorn
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This is a remake of Moon from Call of Duty: Black Ops.

This is not going to be similar to The Giant in that it will only have features that were in the original map when it released back in 2011 (no Widows Wine etc) And it will feature all of the weapons from Black Ops and only those weapons.


Thanks to Border Collie for his flawless Black Ops 1 weapon porting, which will be featured in the map.
Last Edit: April 11, 2017, 05:16:34 am by sgtpeppercorn
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Great Start! This is only going to be that small area right? And will the teleporter bring you anywhere?
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I dont want to make this a completely different experience like expanding into the other buildings outside the original map. The teleporter will not take you anywhere until the Moon area is complete and the full map is released.
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Great job man looks mint af
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Day 2 and day 3 update videos. I would have preferred to edit my OP but unfortunately these privileges are locked until I make 20 posts.


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Look very cool can't wait to play it! ;)
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some of these props are super detailled,how do you do that just with brushes?
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some of these props are super detailled,how do you do that just with brushes?
I set my grid size very small and try my best to mimic the geometry in the original game. I have Black Ops 1 running on my other monitor while using radiant so that helps a lot. There's a lot of trial and error but I figure eventually I might port over some models from Moon using Maya and Lime, but as they seem very low quality I'd rather make as many with brushes as I can so I don't have to spend so long re-texturing.
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Looking good! Can't wait to play it :D
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Looks amazing.  My favorite map.   Do you plan to add in newer perks or gobble gums?
Also when you said you were doing all of this excellent detail with brushes do you plan to make the biodome and the excavators with the brushes as well?
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This remake is the most detailed and next gen looking project so far, please do not ditch this or give up on this project it's phenomenal work and is absolutely excellent. You're an absolute credit to the modding community
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Looks amazing.  My favorite map.   Do you plan to add in newer perks or gobble gums?
Also when you said you were doing all of this excellent detail with brushes do you plan to make the biodome and the excavators with the brushes as well?
My girlfriend (who is much more talented than me working with models) is busy porting those large assets from Black Ops into maya as well as making new textures in Photoshop and SAI. I'll update on her progress with all that stuff in my next video probably, she's working on the vista models, doors and we're hoping that assets from Der Eisendrache are released soon so I can use their updated MPD model.
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Here is another update video.

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I dont want to make this a completely different experience like expanding into the other buildings outside the original map. The teleporter will not take you anywhere until the Moon area is complete and the full map is released.

You could make it so once you finish an area, you can go there, so once the moon starting rooms done, you can get there and theres a way back (temporary until more of the maps done obviously)
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You could make it so once you finish an area, you can go there, so once the moon starting rooms done, you can get there and theres a way back (temporary until more of the maps done obviously)
That's a great idea. I was also thinking that the teleporter would take the player to a tiny moon floating in space with an "under construction" sign.

 
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