turn out I was renaming j_gun to tag_gun instead of tag_weapon.
'm stupid
'm stupid
10 years ago

the ads up/down/fire animations are fine apart from the missing parts (sights,bolt,etc)
the reload anims aren't playing at all
any idea what happened?
10 years ago
when inside maya before you binded the model itself the joints had the proper tags right ? like the clip was marked as tag_clip and so on?
I got the problem solved
when I imported the gun in the...
10 years ago
basically I'm porting the hK21.
I think I did everything correctly,but I tried to convert one of the reload animation and when I play it,the gun & hands move correctly but the bolt & mag "stick" to the gun,as in they're correctly attached to it but don't move wh...
I think I did everything correctly,but I tried to convert one of the reload animation and when I play it,the gun & hands move correctly but the bolt & mag "stick" to the gun,as in they're correctly attached to it but don't move wh...
10 years ago
I set my grid size very small and try my best to mimic the geometry in the original game. I have Black Ops 1 running on my other monitor while using radiant so that helps a lot. There's a lot of trial and err...
10 years ago
looking sick
though please don't include all of the available weapons and their mother.
only 3 or 4 of the BM/wonderweapon would be much better imo.
though please don't include all of the available weapons and their mother.
only 3 or 4 of the BM/wonderweapon would be much better imo.
10 years ago