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Contact Support - Help Center Get help on the UGX Discord. Join it now!https://www.mediafire.com/file/soh9qtkfjrnartw/shippuden_utility.gsc/filemaps\_zombiemode_ai_goliath::init();maps\_zombiemode_auto_turret::init();script_noteworthy player_zoneif( zombies[i].animname == "boss_zombie" )
{
continue;
}if( zombies[i].animname == "goliath_zombie" )
{
continue;
}if( self.animname == "boss_zombie" )
{
return;
}if( self.animname == "goliath_zombie" )
{
return;
}
body
{ai_goliath_atk_leap_01
ai_goliath_atk_multi_01
ai_goliath_atk_multi_02
ai_goliath_atk_run_01
ai_goliath_atk_single_01
ai_goliath_atk_single_02
ai_goliath_atk_sprint_01
ai_goliath_death
ai_goliath_ground_smash
ai_goliath_headbutt
ai_goliath_idle
ai_goliath_push
ai_goliath_roar
ai_goliath_run
ai_goliath_spawn_a
ai_goliath_spawn_b
ai_goliath_sprint
ai_goliath_stumble_stationary
ai_goliath_walkinclude,online_goliathset_zombie_var( "goliath_first_round", 1 ); //Round to start + RandomIntRange( level.zombie_vars["goliath_rnd_min"], level.zombie_vars["goliath_rnd_max"] )
set_zombie_var( "goliath_rnd_max", 5 ); //Maximum spawn next round between
set_zombie_var( "goliath_rnd_min", 3 ); //smaller number of rounds from next spawn
set_zombie_var( "goliath_health_multiplier", 25 ); //Increased life
set_zombie_var( "goliath_alive", false ); //goliath Live / Dead
set_zombie_var( "goliath_damage_wonder", 80 ); //Wonder weapon damage
set_zombie_var( "goliath_smash_cooldown", 250 ); //Time to strike again
set_zombie_var( "goliath_smash_chance", 60 ); //Chance to attack
set_zombie_var( "goliath_smash_distance", 90 ); //Distancia del impacto
set_zombie_var( "goliath_smash_distance_plr", 15 ); //Impact distance
set_zombie_var( "goliath_smash_damage_min", 15 ); //Maximum damage generated by impact
set_zombie_var( "goliath_smash_damage_max", 15 ); //Minimal damage generated by impact
Hi, Im getting this error in my console:
********************
ERROR: script runtime error
(see console for details)
undefined is not an array, string, or vector
********************
Pls help me
thx
.I got him to work i think patching my map seemed to fix it.
appreciate your answer. btw can i use your hazmat boss and goliath at the same map?

Insane work thanks.
1 problem is that only the hazmat is spawning but not the goliath
(map is gonna be out soon,hopefully.)
Double Post Merge: January 04, 2022, 06:43:35 pm
Ahw my bad im just stupid


Hey shippuden1592
Goliath works great in Standoff
but i want to implement your ported bo1 wonderweapons.
The problem with the wonderweapons from your port is that they 1 shot the boss which i dont want to happen and i wanted to ask you if there is a way to fix this
Btw Did you update the pack with Gersch device and claymores and more?
Thanks
-Smol

Im using the Zapgun and the babygun but it also happened with the FreezeGun and the Wunderwaffe
basicly every infinite damage wonder weapon
k works now
#include maps\shippuden_utility;for ( i = 0; i < zombies.size; i++ ) if( Is_Boss( zombies[i] ) )
{
continue;
} for ( i = 0; i < zombies.size; i++ )
{
if ( Is_Boss( zombies[i] ) )
{
continue;
}
if ( !IsDefined( zombies[i] ) || !IsAlive( zombies[i] ) )
{
// guy died on us
continue;
}
.
.
.dobj for xmodel 'c_zom_goliath_body_v2' has more than 128 bones (see console for details)