Hi, I have a scipt_struct with the kvp's for playing a looping sound as ambience, which works. Since my goal is to make a sound play random I changed the kvp's to the random way but I can't get it to work. I know my sound is working since it worked for the looping one or maybe I have to change my sound in some way so it works for the random one.
Satchel charge can be in the 2nd floor of the main house(behind the MG42) and in the first floor of the main house, it can be in the house on the other side of the maps/ other spawn and the last spawn is on the haybale storage next to the stairs of it.