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Remove Zombie Spawn Limit

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Created 6 years ago
by MC_Triangle
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How do I remove the zombie spawn limit? I want to have 100 zombies spawned at the same time.

So far, I've been able to increase the limit from 24 to 64, but it seems something else is limiting the number of ai I can after that.

Here is what I've done.

First, I set:
Code Snippet
Plaintext
level.zombie_ai_limit = 100
After this, the limit is changed to 31. (Still limited by level.zombei_actor_limit = 31)
Code Snippet
Plaintext
level.zombie_actor_limit = 100
After this, the limit is 64.

I can't find any variable to increase the 64 limit. Can someone help here?
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pretty sure the game doesnt support that many ai at once, and i assume you dont want this to be played with anyone on co-op
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The limit is 64
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How do I remove the zombie spawn limit? I want to have 100 zombies spawned at the same time.

So far, I've been able to increase the limit from 24 to 64, but it seems something else is limiting the number of ai I can after that.

Here is what I've done.

First, I set:
Code Snippet
Plaintext
level.zombie_ai_limit = 100
After this, the limit is changed to 31. (Still limited by level.zombei_actor_limit = 31)
Code Snippet
Plaintext
level.zombie_actor_limit = 100
After this, the limit is 64.

I can't find any variable to increase the 64 limit. Can someone help here?

You should test this co-op because they set a limit for a reason and otherwise you have network issues.
Last Edit: May 28, 2018, 04:16:45 pm by gympie6
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its not limited to 24 on bo3...

the engine is designed to prevent the network issues anyway, if it hits any limit - they just cap it until the issue resolves itself
Last Edit: May 28, 2018, 11:57:35 am by Harry Bo21
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 I was going to make a map for me and a friend to play. We can do LAN because we live close, so I guessed we wouldn't have the network issues. I'll try it over the internet and report back the results with 64 zombies.
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We can do LAN because we live close, so I guessed we wouldn't have the network issues.

Because LAN is not a network???  ??? ::)
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I think the network limitation would be because of bandwidth limitations for typical players over the internet. Since LANs usually have more bandwidth available than over the network, I didn't think it would be an issue.

 
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