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I can't get it to work. I tried using IPrintLnBold and giving a weapon, but neither worked.
This is the code I used.
function init(){
callback::on_connect( &on_player_connect );
callback::on_spawned( &on_player_spawned );
}
function on_player_connect(){
//do stuff each time a player connects
}
function on_player_spawned(){
iPrintLnBold("hi");
}