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Contact Support - Help Center Get help on the UGX Discord. Join it now!function init(){
callback::on_connect( &on_player_connect );
callback::on_spawned( &on_player_spawned );
}
function on_player_connect(){
//do stuff each time a player connects
}
function on_player_spawned(){
iPrintLnBold("hi");
}
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
#using scripts\shared\flag_shared;//add to the top of the gsc you are using the line below in
level flag::wait_till( "initial_blackscreen_passed" );//add before print
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Also if you don't mind me asking, where do you get all of the level flags from? (intial_blackscreen_passed, etc.)