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Editing Raw GSC Files

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Created 8 years ago
by ProGamerzFTW
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So I've copied _zm_magicbox.gsc into the script folder in usermaps/mapname/zm/scripts and added scriptparsetree,scripts/zm/_zm_magicbox.gsc to my zone but no changes are being made after linking.

Is there anything I may be doing wrong?
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I'm not sure if this is completely correct but, when i've been making custom scripts I put them in share/raw/scripts/custom and it reads them fine there.

Could be that it only reads from the raw/scripts and not usermaps/zm_mapname/scripts.
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I'm not sure if this is completely correct but, when i've been making custom scripts I put them in share/raw/scripts/custom and it reads them fine there.

Could be that it only reads from the raw/scripts and not usermaps/zm_mapname/scripts.

The weird thing is that even changes to the raw/scripts one doesn't change anything
Last Edit: October 03, 2016, 08:31:06 am by ProGamerzFTW
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The weird thing is that even changes to the raw/scripts one doesn't change anything

What are you trying to change? Could be something that isn't able to be changed or just doesn't work.
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I'm having a similar problem with a different script (_zm_pack_a_punch.gsc). Even just adding a few simple "iprinln" lines won't appear when running the map.
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I'm having a similar problem with a different script (_zm_pack_a_punch.gsc). Even just adding a few simple "iprinln" lines won't appear when running the map.

You currently can not edit stock script files in any way in the beta.(I have heard of certain ones working but I can't confirm that)
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I managed to edit quick revive file. Just copied it to /usermaps/mapname/scripts/zm/_zm_perk_quick_revive and added
Code Snippet
Plaintext
scriptparsetree,scripts/zm/_zm_perk_quick_revive.gsc
to the zone file.

 
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