Also if you aren't using power for turning on lights already you could just use that method and instead change the lighting state when the triggers are activated.
Hey, I'm making a custom door script, but for some reason I can't figure out how to activate the zone via script. I've set the zone's kvp properly and added it using "add_adjacent_zone". I tried using
Just added dynamic walls to my map (using brushmodels). The problem is, when there is a brushmodel wall between me and the zombie the zombie tries (unsuccessfully) to walk through the wall, and not around it. It seems like brushmodels are causing some kind of error with the path system of the zombie...
10 years ago
Loading ...
New version available!
All running pages of UGX-Mods need to be reloaded for your best experience. Be sure that you finish all your work before updating!