How would I put some back ground music? I want this music to repeate all the time but I want it quite and such, as of right now it is pretty quite but I don't know how to have it looping or implement it into my map.
that made 0 sense atleast give us an insight of what void and all that stuff means
It makes perfect sense to anyone with a reasonable amount of programming knowledge.
void <entity> PlaySound(<aliasname>)
void - Returns nothing <entity> - Use this on an entity, such as a player, script model or script brushmodel etc PlaySound - A game function called PlaySound (duh) <aliasname> - the name of the alias you want to play.
It's not that bad. [You are not allowed to view external links.
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