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![]() | Has released one or more maps to the UGX-Mods community. |



![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
how do i make a trigger that will kill the player
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Theres a trigger called trigger hurt that is may be what you are looking for, but i would advise against that because on world at war when any unusual things kill the player it will restart the map. Im not sure if it will do it for the trigger, just keep that in mind

![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
how would i script it and also make a new zone active with trigger_multiple dosn't work
player = undefined;
player thread maps\dlc3_code::player_elec_damage();
![]() | Has released one or more maps to the UGX-Mods community. |

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