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Trigger Zones

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Created 10 years ago
by pashan
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How do i activate a zone by walking through a trigger?
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lmao. Too funny.

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Make a trigger multiple and give it the normal zone trigger KVP's? Don't know for sure.  :P
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how do i make a trigger that will kill the player
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how do i make a trigger that will kill the player

Theres a trigger called trigger hurt that is may be what you are looking for, but i would advise against that because on world at war when any unusual things kill the player it will restart the map. Im not sure if it will do it for the trigger, just keep that in mind
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Theres a trigger called trigger hurt that is may be what you are looking for, but i would advise against that because on world at war when any unusual things kill the player it will restart the map. Im not sure if it will do it for the trigger, just keep that in mind
Yes that will restart the map. I would suggest making a trigger_multiple that is scripted to hurt the player when they touch it. This is how it was done for the electric traps in Der Riese, so the scripts are already available.
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how would i script it and also make a new zone active with trigger_multiple dosn't work
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RadihaX
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how would i script it and also make a new zone active with trigger_multiple dosn't work
I would suggest looking in the dlc3_code.gsc for "elec_barrier_damage()"
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if you want to kill the player by electricity just make a player thread this line like this
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player = undefined;
player thread maps\dlc3_code::player_elec_damage();

else the line referenced by this can help you on how to override the damage to the player
Last Edit: April 04, 2014, 04:20:12 am by jjbradman
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Sorry but i am a noob at scripting. how do i use this code

do i make an new script and put it in there or what.

or could you give me a trigger multiple script.

which would completely kill the person not get him down

because in my map there is a bridge and if the player falls of the bridge i would want the player to die.
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Posted in the wrong section ("Tutorials"...), moved.

 
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