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Pack-a-punch error

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Created 7 years ago
by coulter.andrew
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I have been adding a bunch of custom weapons to my map, so I try to test them all, but when I upgrade 1 weapon, the other is taken away?  What can I do to fix this error?  I know I typedthe lines correctly to add weapons, in zombiemode_weapons.gsc and dlc3_code.gsc.
And thank you for your considerate answers.

Double Post Merge: March 10, 2018, 05:51:06 am
I would also like to know how I can use timed gameplay in my map.  There was one way, I forgot who made the scripts, but you needed dog spawners and you can't drag and drop and use his files with HarryBO21 perks, because his scripts overuse HarryBO21's perks script.  So, Is there anyway to have endless spawning zombies?
Last Edit: March 10, 2018, 05:51:06 am by coulter.andrew
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wrong topic, should be in help desk of scripting for call of duty world at war.
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It's Is the right place thank you.  And thank you more for the help!
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It's Is the right place thank you.  And thank you more for the help!

It's not the right place. This is the tutorial section. This obviously isn't a tutorial.
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Please, I really need some quick halo.  What did I ever do to anybody?!
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Since you're using Harry's perks this post looks like a similar issue to yours - https://www.ugx-mods.com/forum/help-desk/10/pack-a-punch-and-weapon-issue/11879/

And the only other timed gameplay script I've seen released is by Tom and in the UGX mod. I'm guessing that's the one you looked at as well.
Last Edit: March 12, 2018, 04:11:47 pm by StupidEdits
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Well thanks.  Tom's was the one I used.  And with my pack-a-punching error, I looked through my files and I didn't have the string mentioned in that other post.  I will just try to figure it out on my own.  I did it with a few other things.

Double Post Merge: March 13, 2018, 03:33:07 pm
Since you're using Harry's perks this post looks like a similar issue to yours - https://www.ugx-mods.com/forum/help-desk/10/pack-a-punch-and-weapon-issue/11879/

And the only other timed gameplay script I've seen released is by Tom and in the UGX mod. I'm guessing that's the one you looked at as well.
Is there a way to rip the timed gameplay scripts from a ugx mod??
Last Edit: March 13, 2018, 03:33:07 pm by coulter.andrew

 
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