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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
So I decided to create a school project using radiant for my digital imaging class for college. The idea behind this project is that it will be an illusion staircase (like seen with MC Escher) map that doubles as an art gallery for everyone's artwork made throughout the class. I don't know if what I am asking about is even possible given the game engine's restrictions, but would I be able to unbind the look axis' in game so i could turn the camera off the X axis? I need to do this in order to seamlessly follow the staircases that branch off in different directions and angles. If this sounds confusing here is some pictures of the map which may help someone understand what I am saying a little better;
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Thanks ahead of time and sorry if I sound like a mad man
im guessing whatyou want is similar to what stuff did for oil rigs ending with the helocopter
This looks dapper, nice to see you using Radiant for schoolwork.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |
Maybe you can use bams zipline, and make a big 'zipline' through the map?
It's pretty similair to what i did in Oil Rig, link the players to an _origin and make it follow a 'path' of _structs..