UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Hud Limit?

broken avatar :(
Created 10 years ago
by MakeCents
0 Members and 1 Guest are viewing this topic.
2,546 views
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 14 September 2013
Last active: 4 years ago
Posts
1,895
Respect
Forum Rank
Zombie Destroyer
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
Personal Quote
BE ORIGINAL
Signature
×
MakeCents's Groups
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
Either there is a low hud limit or I maybe am doing something wrong. It is possible in the map I am working on that with all the shaders (perks, buildables, etc...) that I could have 25 or 26 shaders on screen at once.  But, once it gets to 18 it stops showing them until one is removed. Does that sound right?

This topic contains a post which is marked as the Best Answer. Click here to view it.
broken avatar :(
×
broken avatar :(
Location: usYork, SC
Date Registered: 15 March 2014
Last active: 5 years ago
Posts
214
Respect
Forum Rank
Mr. Elemental
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
Personal Quote
WaW Scriptor
Signature
WaW Scriptor
×
PROxFTW's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
PROxFTW's Contact & Social LinksPROxFTWPROxFTWPROxFTWPROxFTW
Yah sounds right, I believe the max is 18 or 19 I am pretty sure since I use to work with HUD's a lot when I use to mod for waw instead and could only do so much until it became all flashy
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 14 September 2013
Last active: 4 years ago
Posts
1,895
Respect
Forum Rank
Zombie Destroyer
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
Personal Quote
BE ORIGINAL
×
MakeCents's Groups
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
Yah sounds right, I believe the max is 18 or 19 I am pretty sure since I use to work with HUD's a lot when I use to mod for waw instead and could only do so much until it became all flashy

Thanks for confirming. :)
Marked as best answer by MakeCents 10 years ago
broken avatar :(
×
broken avatar :(
Location: de
Date Registered: 6 August 2012
Last active: 4 years ago
Posts
277
Respect
Forum Rank
Mr. Elemental
Primary Group
Community Scripter Elite
My Groups
More
×
YaPh1l's Groups
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
YaPh1l's Contact & Social Links
broken avatar :(
×
broken avatar :(
[UGX] Maintainer (Admin & Programmer)
Location: deFriedrichshafen, Baden-Württemberg, Germany
Date Registered: 29 August 2012
Last active: 7 hours ago
Posts
435
Respect
Forum Rank
Perk Hacker
Primary Group
UGX Administrator
My Groups
More
My Contact & Social Links
More
Personal Quote
Dolphin!
Signature
changed one line of code, bug is fixed


Coming to work on monday morning.
When a bug mysteriously disappears.


:ugxmods: Developer ;)
×
Delta's Groups
UGX Administrator
UGX Team Member
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
UGX Chat Moderator Has the ability to mute, kick, or ban chat members for being abusive or breaking the rules of the forum.
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
Delta's Contact & Social Linksthe-deltaugxDeltaItsDeltaigDelta igdeltaigdeltaUGX_DeltaDelta#6147Personal Site
I recommend using a menufile instead.

They are a bit trickier to write and handle but with these you can get around the limit ;)

If I would have time I could write a small tutorial but I think if you look here in the forum and on google you will probably find enough information to get started ;)

broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 14 September 2013
Last active: 4 years ago
Posts
1,895
Respect
Forum Rank
Zombie Destroyer
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
Personal Quote
BE ORIGINAL
×
MakeCents's Groups
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
Also see here: http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Engine_Limitation

- Phil.

Thanks a lot.

I recommend using a menufile instead.

They are a bit trickier to write and handle but with these you can get around the limit ;)

If I would have time I could write a small tutorial but I think if you look here in the forum and on google you will probably find enough information to get started ;)

Thanks for the advice. I designed a "rolling" hud instead, but I will probably look into the menufile then, just in case I have coop issues when i test.

 
Loading ...