"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |
in _zombiemode, in the player_damage_override() function it send out the "end_game" notify when all players are down.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
the problem is im not using the zombiemode scripts since im not making a zombie map, im making a campaign style map and when i fallow the format of player_damage_override and the player_killed_override functions in zombiemode the game still ends just like normal
remove the missionfailed(); if you want to disable it.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
im trying to make a SP mod
That was for Co-Op by the way, not solo.
That was for Co-Op by the way, not solo.