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Easiest way to clean up memory limit?

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Created 9 years ago
by vinnyz500
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Hey, got a small problem. Hit the memory limit. Seems im at the brink, but i need to add more guns, i can only fit about 5 before i hit the limit. Is there a way to make it ignore stock guns, it seems as if their still being called because i hit the limit with much less guns than what WaW has for stock. Thanks
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You can add prob 5-6 WaW guns for one AW-weapon for example. The models and texture's etc are waaay bigger, so they take up more room. You could maybe reduce some texture's to 1024x1024 or even 512x512. Also understood from Stevie sounds take up a lot of room, and are an 'easy' way to free some space..


offtopic: how do the teleporters work, you still need a kill-zombie script as backup? lemme know..
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You can add prob 5-6 WaW guns for one AW-weapon for example. The models and texture's etc are waaay bigger, so they take up more room. You could maybe reduce some texture's to 1024x1024 or even 512x512. Also understood from Stevie sounds take up a lot of room, and are an 'easy' way to free some space..


offtopic: how do the teleporters work, you still need a kill-zombie script as backup? lemme know..
Removed half the guns and some sounds and got it to load... need to figure out the rest from here

off topic: It barley bugs out so I don't think I need it
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Did you remove the dlc3_iwd from mods folder. That has a good few WAW guns in there. I was thinking i could just reuse them as different guns , change them in the weapons editor or something.

 
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