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Dualwield script

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Created 9 years ago
by MrDunlop4
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Hey Guys

Is there anyone know how i can get DW guns in my map? Is there a script needed?

Thanks

MrDunlop4
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Hey Guys

Is there anyone know how i can get DW guns in my map? Is there a script needed?

Thanks

MrDunlop4

You'll have to write it yourself. No scripts are released for the separate ammo shit (not the sync fire). And nobody will give the scripts since they're so greedy lol. (jk)

You can get the dual wield model in your map which doesn't require script, but the whole dual wield principe like in MW2 and higher needs to be scripted.
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You'll have to write it yourself. No scripts are released for the separate ammo shit (not the sync fire). And nobody will give the scripts since they're so greedy lol. (jk)

You can get the dual wield model in your map which doesn't require script, but the whole dual wield principe like in MW2 and higher needs to be scripted.

Sync also needs a script for muzzle/shellejects :P
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Sync also needs a script for muzzle/shellejects :P

Oh lol, I didn't know. I'm not an expert on this kind of stuff lol.
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http://ugx-mods.com/forum/index.php?topic=5850.0  :P

Sync also needs a script for muzzle/shellejects :P

What HitmanVere said is required if you make the dual wields the way shown in my tutorial linked above.
Last Edit: March 28, 2015, 01:15:02 pm by sevengpluke
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http://ugx-mods.com/forum/index.php?topic=5850.0  :P

What HitmanVere said is required if you make the dual wields the way shown in my tutorial linked above.
that method is the noobish method out there. It doesn't involve any clitentscript editing (which is why the right gun does not have a muzzleflash)
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If you want scripts / features made for you, then contact me by PM or email / skype etc
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that method is the noobish method out there. It doesn't involve any clitentscript editing (which is why the right gun does not have a muzzleflash)

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http://ugx-mods.com/forum/index.php?topic=5850.0  :P

What HitmanVere said is required if you make the dual wields the way shown in my tutorial linked above.

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Sync also needs a script for muzzle/shellejects :P

... which is what Hitman said...
Last Edit: March 29, 2015, 12:45:29 am by Harry Bo21
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Thanks. It was also said in the notes section of my tutorial. You could also try what Nukem told me by editing the muzzle flash fx and positioning it for the right weapon. This should also work for the brass fx as well. If you have the fx space for it though. :P

 
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