Posts
143
Respect
46Add +1
Forum Rank
Pack-a-Puncher
Primary Group
Member
Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!players[0] trigger disable_trigger();![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
trigger setvisibletoplayer( players[0] );trigger SetInvisibleToPlayer(player, true);
Well, it kind of depends on what exactly you want to achieve in the end.
There's alsowhich might be what you are looking for. As I said, it depends. Code SnippetPlaintexttrigger SetInvisibleToPlayer(player, true);
- Phil.


![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
do setinvisibletoplayer is just for triggers or it can make models, fx invisible to other players too? o.O
I know it works for models and brushmodels, not sure about FX but probably not.

