1. is there a flag for when the player aims down site?
like for reload
Code Snippet
Plaintext
self waittill("reload_start");
my hopes are to use this and player angles to make deadshot legit.
2. can anyone point me to a good clientscripts tutorial to help fine tune my vulture aid? I need it so not everyone sees drops and the green mist
1. If you want to check how long they've been in ADS use playerADS() > time (playerADS returns a time.) 2. ClientScripts are basically GSC but per player. Only difference is that CSC can modify pretty much anything related to a player and their viewport. So it depends on what you exactly want out of 'Vulture Aid'
-shows (box,perk,weapons) waypoints to only the player -has the green mist, but everyone can see it -has ammo and points drops, only the player that got them can pick them up, but everyone can see them
Spawn the FX via clientscript. You can send a clientnotify via serverscript and in clientscript, waittill the notify and spawn the fx at the players who have the vulture aid.
Spawn the FX via clientscript. You can send a clientnotify via serverscript and in clientscript, waittill the notify and spawn the fx at the players who have the vulture aid.
can you provide an example? say playing an arbitrary fx that only player 3 can see on the map? and an xmodel?