first of all thanks to yaPh1l and BluntStuffy for the help create one gsc in your maps folder called: and put this inside:
and add
after
in your_map_name.gsc
note: inside car_run.gsc you can change the to change the time it will take to refuel the car
and the must be changed to the exact time it the jeep will take in making all its run
in
you can adjust the price you want to give it
then in radiant you must know how to make vehicle path because you must know how to change the prefab to fit your map, so if you need any help take a look at ugx airstrike tut on the wiki http://ugx-mods.com/wiki/index.php?title=Airstrike
my internet is slow so it takes me forever to upload a vid xc and my vids would be 10 secs because of fraps >xC i've done enough testing but it you can test it and uplaod a vid it would be very nice
Yes I know I have already made a vehicle path with an ai in a jeep already. The only thing I needed was a script like this, and then I found this. So I try to make so the player at the driver seat is sitting at the back of the jeep somehow.
Yes I know I have already made a vehicle path with an ai in a jeep already. The only thing I needed was a script like this, and then I found this. So I try to make so the player at the driver seat is sitting at the back of the jeep somehow.
Thanks again, you saved me lots of time!
i would change the script for you but theres only 4 player tag seats in the jeep no problem
Hey, I was wondering if you would like to help me, I was hoping you could help me make the tranzit bus (except instead of a bus model it's a train), if you are interested in helping you can add me on steam: chromastone10 or skype: chromastone10 (If you do help I may be able to trade you some things, also you obviously get credit and early access to the map )
Last Edit: March 09, 2014, 08:45:39 pm by chromastone10
What if I want the vehicle to stop at a node after you hit the trigger, and then if you hit an another trigger after it stopped at the node, the jeep will continue the path it stopped at?
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