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assert fail weapon error

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Created 9 years ago
by BuIlDaLiBlE
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Another dumb error coming up... I'm so tired of this shit.
Well, here it is:
assert fail: zombie_rottweil72 was not included or is not part of the zombie weapon list.
I did include it in both _zombiemode_weapons and dlc3_code files and ofcuz in the .csv file, what else WaW needs from me?
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Must be a typo or something, as this only come's up when the gun is not added to the array. And that's done by add_zombie_weapon() in _zombiemode_weapons ( for stock scripts.. )

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	AssertEx( IsDefined( level.zombie_weapons[weapon_name] ), weapon_name + " was not included or is not part of the zombie weapon list." );
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Must be a typo or something, as this only come's up when the gun is not added to the array.
That's what I don't understand why not working - everything is correct.
Last Edit: July 31, 2015, 06:43:23 am by BuIlDaLiBlE
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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That's what I don't understand why not working - everything is correct.
the specific complaint its making, is that the call in DLC3_code.gsc is missing
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the specific complaint its making, is that the call in DLC3_code.gsc is missing
If you're talking about include_weapon() then nope, it's there.
Last Edit: July 31, 2015, 08:56:32 am by BuIlDaLiBlE
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If you're talking about include_weapon() then nope, it's there.
oh i believe you, just saying thats what the error is "claiming" ;)

show us everything you put and where for the gun, so we can double check it all ;)
Last Edit: July 31, 2015, 08:55:32 am by Harry Bo21
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oh i believe you, just saying thats what the error is "claiming" ;)

show us everything you put and where for the gun, so we can double check it all ;)
I've also forgot to mention: not even stock weapons can be put as wall weapons on the map. I think this is because of the UGX Modtools Patch.
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i use the ugx patch and have no such issues

sounds more like youve installed the "UGX - "MOD" - patch" rather than the "UGX mod - "tools" - patch"

http://ugx-mods.com/downloads/UGX%20Modtools%20Patch%20v1.0.6.zip
Last Edit: July 31, 2015, 09:25:33 am by Harry Bo21
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i use the ugx patch and have no such issues

sounds more like youve installed the "UGX - "MOD" - patch" rather than the "UGX mod - "tools" - patch"

http://ugx-mods.com/downloads/UGX%20Modtools%20Patch%20v1.0.6.zip
Is there such thing? And no, I've installed exactly MODTOOLS patch.
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yea theres two

one you need "as well as" the UGX mod, the other is for "non" ugx mod maps

if you install the wrong one, thats what usually causes the missing function "ugx_modder_help" error everyone is always complaining about ( unless that gsc is also in raw/maps - somehow its in mine, no idea how )
Marked as best answer by BuIlDaLiBlE 9 years ago
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if you install the wrong one, thats what usually causes the missing function "ugx_modder_help" error everyone is always complaining about
Lol nop, never bumped into such thing. Duh, I dunno how I will make my map without wall weapons...

UPD: Solved. Problem was in my _loadout.gsc
Last Edit: July 31, 2015, 10:28:23 pm by BuIlDaLiBlE

 
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