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adding player quotes

HOT
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Created 10 years ago
by death_reaper0
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Mapper Has released one or more maps to the UGX-Mods community.
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so i have a few problems with getting custom player voices to play, ive gotten 4 gumball machine quotes from Der Eisendrache (one for each player) and these are the problems im having:

1 - only two of them are converting, nikolai (player 2) and takeo (player 3) quotes are not converting, they were made the same way as the other two though.

2 - the sounds that did work wont play, this is the function i used to play it (called on the player)
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play_gumball_dialog()
{
index = maps\_zombiemode_weapons::get_player_index(self);
player_index = "plr_" + index + "_";
sound_to_play = "vox_gumball";
self playsound(player_index + sound_to_play);
}

these probably have something to do with my soundallias, so heres that too
Code Snippet
Plaintext
name,file,mature,platform,sequence,vol_min,vol_max,dist_min,dist_max,limit_count,limit_type,entity_limit_count,entity_limit_type,bus,volume_min_falloff_curve,volumefalloffcurve,reverb_send,dist_reverb_max,reverb_min_falloff_curve,reverb_falloff_curve,pitch_min,pitch_max,randomize_type,spatialized,type,probability,loop,masterslave,loadspec,subtitle,compression,secondaryaliasname,chainaliasname,startdelay,speakermap,lfe percentage,center percentage,envelop_min,envelop_max,envelop percentage,occlusion_level,occlusion_wet_dry,real_delay,distance_lpf,move_type,move_time,min_priority,max_priority,min_priority_threshold,max_priority_threshold,,isbig
#plr_0 = dempsey, plr_1 = nikolai, plr_2 = takeo, plr_3 = ricktofen
#gumballs
plr_0_vox_gumball,plr_0_vox_gumball.wav,,,,1,1,75,1700,2,reject,1,reject,voice,,curve2,0.8,2100,,curve2,1,1,,3d,streamed,,,master,,,,,,0,,,,50,500,0.9,0.5,,,,,,10,25,0.25,1,,
plr_1_vox_gumball,plr_1_vox_gumball.wav,,,,1,1,75,1700,2,reject,1,reject,voice,,curve2,0.8,2100,,curve2,1,1,,3d,streamed,,,master,,,,,,0,,,,50,500,0.9,0.5,,,,,,10,25,0.25,1,,
plr_2_vox_gumball,plr_2_vox_gumball.wav,,,,1,1,75,1700,2,reject,1,reject,voice,,curve2,0.8,2100,,curve2,1,1,,3d,streamed,,,master,,,,,,0,,,,50,500,0.9,0.5,,,,,,10,25,0.25,1,,
plr_3_vox_gumball,plr_3_vox_gumball.wav,,,,1,1,75,1700,2,reject,1,reject,voice,,curve2,0.8,2100,,curve2,1,1,,3d,streamed,,,master,,,,,,0,,,,50,500,0.9,0.5,,,,,,10,25,0.25,1,,

the alias and sounds are included in my mod

thanks in advance
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Can you try checking, if the sounds play with just playSound("plr_0_vox_gumball");?
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Can you try checking, if the sounds play with just playSound("plr_0_vox_gumball");?
just tried, and it didnt, i guess i converted it wrong or something, not too experienced with sounds
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just tried, and it didnt, i guess i converted it wrong or something, not too experienced with sounds

Did you add the sounds in mods folder and tick in Launcher? Also, I suggest adding them in folder, since you are atm calling them from sounds folder. Something like sounds/gumball/sound would be better and then in soundalias do gumball/sound.wav
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Did you add the sounds in mods folder and tick in Launcher? Also, I suggest adding them in folder, since you are atm calling them from sounds folder. Something like sounds/gumball/sound would be better and then in soundalias do gumball/sound.wav
they are added and ticked off. i'll change the folders around for sounds, would make things a lot easier if i added a heap of sounds
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they are added and ticked off. i'll change the folders around for sounds, would make things a lot easier if i added a heap of sounds

You have the sounds set as streamed in soundalias, so you need to tick them in Launcher
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You have the sounds set as streamed in soundalias, so you need to tick them in Launcher
i meant ticked on, my bad

if this helps, i converted to wav in audiocity as
type: other uncompressed file
header: wav
encoding: unsigned 8 bit
Last Edit: September 14, 2016, 01:47:37 pm by death_reaper0
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I constantly fought sounds in waw. Are the ones that you have issues with shorter than the others? I always had issues with shorter sounds. Have you tried renaming them and doing them again?
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I constantly fought sounds in waw. Are the ones that you have issues with shorter than the others? I always had issues with shorter sounds. Have you tried renaming them and doing them again?
they are pretty short, i'll try over with different names
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i meant ticked on, my bad

if this helps, i converted to wav in audiocity as
type: other uncompressed file
header: wav
encoding: unsigned 8 bit
Try this, Always works for me :
Type : WAV Microsoft Signed 16-Bit Pcm
Set the Rate to : 44100
And the Project Rate to : 44100
And ofc it should be mono.
when you're done use this, just drag and drop and will automatically convert, RDV's Tool FTW!
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they are pretty short, i'll try over with different names

Yeah, I don't know why, or if it is even relevant, but I had to add dead space, or just no sound to the end of a few. I forget how long I made them so I didn't have issues. Maybe it had nothing to do with it, idk, but for the longest time I thought my tools were broken cause of it, lol. I also always had to change the names for some reason, when it failed to convert.
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after trying multiple things, i still cant seem to get them working, i have been able to get all 4 to convert, but i assume im not doing it correctly
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after trying multiple things, i still cant seem to get them working, i have been able to get all 4 to convert, but i assume im not doing it correctly

have you printed your string to play, to verify it matches your alias?

you may also be able to just put the string in to test. Then see what doesn't match if that is the issue.
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have you printed your string to play, to verify it matches your alias?

you may also be able to just put the string in to test. Then see what doesn't match if that is the issue.
ive been using
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self playSound("plr_0_gumball");
playsoundatposition("plr_0_gumball", self.origin);
for testing, and nothings been playing
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ive been using
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self playSound("plr_0_gumball");
playsoundatposition("plr_0_gumball", self.origin);
for testing, and nothings been playing

Is that because it don't match your alias?

Code Snippet
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plr_0_vox_gumball
Last Edit: September 14, 2016, 04:37:31 pm by MakeCents

 
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