I changed the model on a few perks, but the models are different sized but the original perk clip box and fx are still in effect. Is there any way to remove them? My model is a lot smaller and looks weird with floating some and the original clip...
How would I put some back ground music? I want this music to repeate all the time but I want it quite and such, as of right now it is pretty quite but I don't know how to have it looping or implement it into my map.
So my pap room I want to play music while you are there, but I want to have a list it randomly picks from when you go in there... I was thinking if there was a playerdetect thing or something of that sorts that I could put in there but then have it trigger music. But idk how to do anything like that...
I want to have an area while your in it you get hurt, exactly how to lava pools in transit were. But the main deference I want is not to be set on fire, just for your player to be damaged. If any onw knows how to do this that would be awesome, thanks.
So I seen a map floating around with phd, it was legacy city I think. Well any way I want to add phd to my map, I have the model and shader done but for the life of me I cant not take explosive damage. I could care less about the exploding flop unless we could incorporate sliding into it. So if some one could provide the script or point me in the right direction for a noob at scripting that would be great!
HI I am wondering how to a)remove a clip box or b)add a trigger. I am trying to make a teleporter only function after you shoot 4 objects which I already scripted the last part with the shootables, but I don't know how to make it unlock the teleporter after... If I could get some help that would be great
I want to make my map more challenging and its a small map now... I think always having sprinters or at least round 5 they start would be awesome. If some one could provide a script for that, it would be greatly appreciated.
1410 days ago
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