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What limit am I hitting?

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Created 10 years ago
by Deleted User
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  • steviewonder87
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steviewonder87
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So if I add pretty much anything to my map I get a crash and unhandled exception caught error, but if I remove a call to a weaponfile for example it will load. Now this would normally be (and what I assumed it to be) the memory limit.

However when I checked out the assets and memory info with T4M I get the following -

Code Snippet
Plaintext
Total of 753 assets in xmodel pool
Total of 3187 assets in image pool
Total of 2483 assets in material pool
Total of 3784 assets in sound pool
Total of 1261 assets in loaded_sound pool
Total of 404 assets in fx pool


561752 total hunk in use
$init               10.3
common              41.5
patch                2.1
nazi_zombie_frigid 123.6
free physical       98.6
nazi_zombie_frigid 105.2
mod                 23.6
code_post_gfx        1.1
------------------------

Which, as you can see, looks like I have 98.6mb of memory left and I'm not hitting any other T4M limits. So what gives?

I managed to squeeze in another gun after hitting this 'limit' and crashing by moving it into a different .ff, but I've shuffled around stuff into various .ffs in different ways and it's not letting me add anything else for sure. :-\
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Your hitting the 128 weapon file limit. It happened to me too. In T4M he found a way to make it not show the 128 weapon error, but I'm pretty sure it's still there.
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Your hitting the 128 weapon file limit. It happened to me too. In T4M he found a way to make it not show the 128 weapon error, but I'm pretty sure it's still there.

Well if I did circumvent that error then it'd be for all.

Anyway I reallocated the asset pool maybe it's due to the invalid values I found. I'll toss you r45 to see what's with it. Maybe do some extra changes to it.
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Well stevie, if you are adding your 128th weapon file and this is happening....

And if you manage to get this fixed, plleeeassee send this my way
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  • steviewonder87
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Your hitting the 128 weapon file limit. It happened to me too. In T4M he found a way to make it not show the 128 weapon error, but I'm pretty sure it's still there.

Definitely not, I have only around 108 weapons in the map right now.
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Definitely not, I have only around 108 weapons in the map right now.
is that counting dependant ones?

Example, the zombie aitype a have two weapons in their csvs
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  • steviewonder87
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is that counting dependant ones?

Example, the zombie aitype a have two weapons in their csvs

I have around 10 or so weapons less than Oil Rig or I.E., so safe to say I'm not at the limit.

Also I hit this 'limit' by adding just your fx/mtls for the AA types remember.

DUKIP is a genius. :gusta:
Last Edit: July 29, 2016, 04:18:45 pm by steviewonder87
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You were just hitting the too awesome limit :gusta:

 
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