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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I've been trying to make the grenades in my map not leave any impacts or residue on the surfaces of my map. This includes the circle scorch at the point of impact and the dark burn marks that are sometimes left on walls. I can't find the files or any code associated with this and I have tried all sorts of work arounds to accomplish this but none have worked. If anyone can tell me how to make the grenades not leave any marks that would be super helpful!
Thank you in advance!
if you look at some of the texture names, some are post fixed with "_no_scorch"
Dunno if that will help ya
impactType\none\ in weaponfile will fix it.