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Boss on UGX mod

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Created 11 years ago
by pcmodder
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Location: gb
Date Registered: 22 September 2014
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My map is ready for release i upload within next couple of days, i noticed a boss zombie option in the UGX mod. Is there anyway i can make a boss zombie spawn and make it so that one is always the same model ( so it is recognisable )

And where would i do this to add the correct model ? Or even if i could use the napalm zombie model somehow ?

I have tried a to use this

Code Snippet
Plaintext
init()
{
level.ugxm_boss = [];
level.ugxm_boss["is_boss_round"] = true;
level.ugxm_boss["boss_spawned"] = true;
level.ugxm_boss["boss_health"] = 20000;
level.ugxm_boss["boss_thunderg_damage"] = 0;
level.ugxm_boss["boss_backup_zombies"] = 0;
level.ugxm_boss["boss_zombie"] = undefined;
level.ugxm_boss["boss_zombie_model"] = "char_jap_impinf_interrogator_zomb";
level.ugxm_boss["backup_zombie_model"] = "";
level.ugxm_boss["boss_use_gibbing"] = false;
level.ugxm_boss["backup_use_gibbing"] = false;
level.ugxm_boss["boss_is_frozen"] = false;
level.ugxm_boss["boss_freeze_time"] = 15;

level.ugxm_fx["boss_barf"] = loadFX("ugxm/trem_boss_barf");
level.ugxm_fx["boss_lsd"] = loadFX("ugxm/trem_boss_lsd_trip");
level.ugxm_fx["boss_frozen_smoke"] = loadFx("ugxm/freeze_gun/fx_zombie_freeze_md_inf");
}

I do 15 +rounds but never see a boss zombie appear. The option to enable boss is set to true in UGX usersettings.gsc.

Thanks
Last Edit: August 05, 2015, 06:01:23 pm by pcmodder
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Location: gbMilton Keynes
Date Registered: 17 January 2014
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Harry Bo21's Groups
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As I already explained to you, this is the "unfinished" version of the mod, some of the features are not implemented
Marked as best answer by pcmodder 11 years ago
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Boss is only in Arcade Mode

 
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