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BO2 Pack-a-Punch Model Issue

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Created 8 years ago
by MJPWGaming
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Hello there. I threw in the BO2 Pack-a-Punch model and everything looks great HOWEVER the rollers failed to roll.

Any idea on how to get them rolling?

https://twitter.com/MJPWGaming/status/689545573339369472
Marked as best answer by MJPWGaming 8 years ago
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Not sure why you linked that Twitter post lol. Why don't you just use the WAW rolling material since it's identical to my knowledge.
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Did you use on-model at all? Is it binded?
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Not sure why you linked that Twitter post lol. Why don't you just use the WAW rolling material since it's identical to my knowledge.

I just linked it to show the model not moving haha. I'll try out the material now.

Did you use on-model at all? Is it binded?

I exported the model zombie_vending_packapunch and zombie_vending_packapunch_on to check on its joints or to bind to the BO2 model however it didn't have any.
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I just linked it to show the model not moving haha. I'll try out the material now.

I exported the model zombie_vending_packapunch and zombie_vending_packapunch_on to check on its joints or to bind to the BO2 model however it didn't have any.

Rolling parts should have 1 joint, this is how model should have the joints:

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Rolling parts should have 1 joint, this is how model should have the joints:

(Image removed from quote.)

Hmmm that's strange mine didn't have any. Well the BO2 model did but the WaW models didnt.

Thank you SO much! It was the material that rolls not the model lol +1

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Hmmm that's strange mine didn't have any. Well the BO2 model did but the WaW models didnt.

Thank you SO much! It was the material that rolls not the model lol +1

(Image removed from quote.)

Right, so the material is a scrolling one. Never knew, always assumed it was animation moving it, lol
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Right, so the material is a scrolling one. Never knew, always assumed it was animation moving it, lol
I thought it was an anim too
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I thought it was an anim too

Yeah same here this is new news to me.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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your using my pap im guessing, there is a mistake in the material on the model

It uses :

Code Snippet
Plaintext
bo2_mtl_zombie_vending_packapunch_notmoving

&&

bo2_mtl_zombie_vending_packapunch_moving


but i made a mistake, and childishly fixed it a cheap way

Code Snippet
Plaintext
bo2_mtl_zombie_vending_packapunch_moving

bo2_mtl_zombie_vending_packapunch_moving_on

or something like that, and then ofc, when i reconverted the machine again later, the materials were set up wrong. Could have sworn i already fixed this in the download
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your using my pap im guessing, there is a mistake in the material on the model

or something like that, and then ofc, when i reconverted the machine again later, the materials were set up wrong. Could have sworn i already fixed this in the download

No I had downloaded the Lime export tool and snagged it from TranZit. Yours glows and lights up right?
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Yes
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