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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Create the folder in your waw root folder. Make a pc folder then inside it make a main then inside that make an xmodel folder. Put your xmodels there. You'll have to do something similar with the animtrees zombies use the file generic human it's in animtrees. I had to figure this all out on my own so I bet somebody else knows a more simple way but it worked for me
![]() | Has released one or more maps to the UGX-Mods community. |
Okay, I did that, but now when I do the aitypes, and I go to character1, there is only char_viewmodel_usa_player in the list. How do I put my new one there?
I tried doing it, but when doing the character part, it asked for this: (Image removed from quote.)
Where is this located? I'm not sure where to put the xmodels.
Okay, I did that, but now when I do the aitypes, and I go to character1, there is only char_viewmodel_usa_player in the list. How do I put my new one there?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
i just copy and paste the model name in there, never needed to make that path
if you converted the character right, youll need to close asset manager and reopen it for the character to show up in aitype
You should maybe specify those on your tutorial

![]() | Has released one or more maps to the UGX-Mods community. |
more work
Wow, your way is so easy. You should maybe specify those on your tutorial, like the path and that you have to restart assman. Thanks to everyone who helped me with porting, converting, scripting, and adding it to my map. Thanks so much! Can't wait to release my first map!
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
more work
more work

u dnt wnt 2 no



Aye mate you don't know me so y don't you shut tf up ok buddy

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
easier than answering many peoples' questions on different posts
Double Post Merge: June 02, 2016, 03:46:36 am
Oh, and the zombie models are sometimes like pitch black. Do you know how to fix that? Here's a pic: (Image removed from quote.)
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Add the images to your mod. If that doesn't work then in mod.csv add material,whstereo you named the material in ass man.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Either lighting - or you've included the images in the other but not in this one
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Could still be missing images if there's more than one "type" of zombie
Maybe you've included the body image for one but not one of the others he could spawn as
Nope, I have 3 different types of zombies and I added all 3 inside of my mod.csv and I added them to my images folder. I even added the xmodels to my zone_source, even if it wasn't needed.
