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Did you install the .NET framework versions shown in the link?
Try this it worked for me i was having a similair problem.
http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Fixing_Asset_Manager
Pretty sure you could just do giveMaxAmmo("weapon") instead.
Usually a specular map is a black and white image of the colour map, which has the whiter parts more reflective in game.
It needs to be modified + it needs to always be tga, otherwise it gives out error. Cant remember on how specs work, but it needs to be different
Since these are made for COD4, you have to go to xmodelparts/xmodelsurfs and delete the first letter of both the viewmodel and worldmodel, and edit the weapon file to use the waw stuff, like the knife models, knife animations. etc